GRID K160Q vs Radeon HD 5870

Find out if it is worth upgrading your current GPU setup by comparing GRID K160Q and Radeon HD 5870. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K160Q and Radeon HD 5870. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GRID K160Q Radeon HD 5870
Power consumption (TDP) 130 Watt 188 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 2x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon HD 5870 has 44% more power consumption, than GRID K160Q.
  • GRID K160Q is connected by PCIe 3.0 x16, and Radeon HD 5870 uses PCIe 2.0 x16 interface.
  • GRID K160Q and Radeon HD 5870 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • GRID K160Q is build with Kepler architecture, and Radeon HD 5870 - with TeraScale 2.
  • Both graphics cards have the same core clock speed.
  • GRID K160Q is manufactured by 28 nm process technology, and Radeon HD 5870 - by 40 nm process technology.
  • Memory clock speed of Radeon HD 5870 is 3018 MHz higher, than GRID K160Q.

Game benchmarks

high / 1080p 0−1 10−12
ultra / 1080p 0−1 6−7
QHD / 1440p 0−1 1−2
low / 720p 9−10 24−27
medium / 1080p 1−2 14−16
The average gaming FPS of Radeon HD 5870 in Assassin's Creed Odyssey is 300% more, than GRID K160Q.

Full Specs

  GRID K160Q Radeon HD 5870
Architecture Kepler TeraScale 2
Code name GK107 Cypress
Type Workstation Desktop
Release date 28 June 2013 23 September 2009
Pipelines 192 1600
Core clock speed 850 MHz 850 MHz
Transistor count 1,270 million 2,154 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 13.60 68.00
Floating-point performance 326.4 gflops 2,720.0 gflops
Length 282 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 1782 MHz 4800 MHz
Memory bandwidth 28.51 GB/s 153.6 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126 N/A
CUDA 3.0
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