Radeon HD 5870 vs Radeon RX Vega 11

When choosing between Radeon HD 5870 and Radeon RX Vega 11, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon HD 5870 and Radeon RX Vega 11.

Main Specs

  Radeon HD 5870 Radeon RX Vega 11
Power consumption (TDP) 188 Watt 15 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 2x 6-pin None
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • Radeon HD 5870 has 1153% more power consumption, than Radeon RX Vega 11.
  • Radeon HD 5870 is connected by PCIe 2.0 x16, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon HD 5870 is build with TeraScale 2 architecture, and Radeon RX Vega 11 - with Vega.
  • Radeon HD 5870 is manufactured by 40 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 10−12 10−11
ultra / 1080p 6−7 6−7
QHD / 1440p 1−2 1−2
low / 720p 24−27 21−24
medium / 1080p 14−16 12−14
The average gaming FPS of Radeon HD 5870 in Assassin's Creed Odyssey is 10% more, than Radeon RX Vega 11.

Full Specs

  Radeon HD 5870 Radeon RX Vega 11
Architecture TeraScale 2 Vega
Code name Cypress Vega Raven Ridge
Type Desktop Desktop
Release date 23 September 2009 26 October 2017
Pipelines 1600 704
Core clock speed 850 MHz
Boost Clock 1240 MHz
Transistor count 2,154 million 4,940 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 68.00 61.60
Floating-point performance 2,720.0 gflops 1,760 gflops
Length 282 mm
Memory bus width 256 Bit
Memory clock speed 4800 MHz
Memory bandwidth 153.6 GB/s
Shared memory -
DirectX 11.2 (11_0) 12 (12_1)
Shader Model 5.0 6.4
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan N/A 1.2.131
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