Radeon HD 5870 vs UHD Graphics 630

When comparing Radeon HD 5870 and UHD Graphics 630, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon HD 5870 and UHD Graphics 630 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  Radeon HD 5870 UHD Graphics 630
Power consumption (TDP) 188 Watt 15 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x1
Supplementary power connectors 2x 6-pin
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • Radeon HD 5870 has 1153% more power consumption, than UHD Graphics 630.
  • Radeon HD 5870 is connected by PCIe 2.0 x16, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
  • Both cards are used in Desktops.
  • Radeon HD 5870 is build with TeraScale 2 architecture, and UHD Graphics 630 - with Gen. 9.5.
  • Core clock speed of Radeon HD 5870 is 550 MHz higher, than UHD Graphics 630.
  • Radeon HD 5870 is manufactured by 40 nm process technology, and UHD Graphics 630 - by 14 nm process technology.

Game benchmarks

high / 1080p 10−12 3−4
ultra / 1080p 6−7 1−2
QHD / 1440p 1−2 0−1
low / 720p 24−27 14−16
medium / 1080p 14−16 5−6
The average gaming FPS of Radeon HD 5870 in Assassin's Creed Odyssey is 133% more, than UHD Graphics 630.

Full Specs

  Radeon HD 5870 UHD Graphics 630
Architecture TeraScale 2 Gen. 9.5
Code name Cypress Kaby-Lake-H-GT2
Type Desktop Desktop
Release date 23 September 2009 1 October 2017
Pipelines 1600 24
Core clock speed 850 MHz 300 MHz
Boost Clock 1150 MHz
Transistor count 2,154 million 189 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 68.00 26.45
Floating-point performance 2,720.0 gflops 460.8 gflops
Length 282 mm
Memory bus width 256 Bit 64/128 Bit
Memory clock speed 4800 MHz
Memory bandwidth 153.6 GB/s
Shared memory +
DirectX 11.2 (11_0) 12 (12_1)
Shader Model 5.0 6.5
OpenGL 4.4 4.6
OpenCL 1.2 2.1
Vulkan N/A 1.1.103
Quick Sync +
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