GeForce GTX 1650 Ti vs Radeon HD 5970
When comparing GeForce GTX 1650 Ti and Radeon HD 5970, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 1650 Ti and Radeon HD 5970 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 1650 Ti
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Radeon HD 5970
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Main Specs
GeForce GTX 1650 Ti | Radeon HD 5970 | |
Power consumption (TDP) | 75 Watt | 294 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin + 1x 8-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 2x DVI, 1x mini-DisplayPort |
- Radeon HD 5970 has 292% more power consumption, than GeForce GTX 1650 Ti.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Radeon HD 5970 uses PCIe 2.0 x16 interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon HD 5970 - with TeraScale 2.
- Core clock speed of GeForce GTX 1650 Ti is 805 MHz higher, than Radeon HD 5970.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon HD 5970 - by 40 nm process technology.
- Radeon HD 5970 is 76 mm longer, than GeForce GTX 1650 Ti.
- Memory clock speed of GeForce GTX 1650 Ti is 4000 MHz higher, than Radeon HD 5970.
Game benchmarks
high / 1080p | 35−40 | 10−12 |
ultra / 1080p | 24−27 | 6−7 |
QHD / 1440p | 20−22 | 1−2 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 24−27 |
medium / 1080p | 45−50 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 254% more, than Radeon HD 5970. | ||
high / 1080p | 60−65 | 18−20 |
ultra / 1080p | 50−55 | 16−18 |
QHD / 1440p | 35−40 | 1−2 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 35−40 |
medium / 1080p | 65−70 | 20−22 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 252% more, than Radeon HD 5970. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Radeon HD 5970. | ||
low / 768p | 250−260 | 180−190 |
medium / 768p | 220−230 | 150−160 |
ultra / 1080p | 190−200 | 75−80 |
QHD / 1440p | 120−130 | 45−50 |
4K / 2160p | 75−80 | 30−33 |
high / 768p | 210−220 | 110−120 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 80% more, than Radeon HD 5970. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 30−33 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 15% more, than Radeon HD 5970. | ||
low / 768p | 120−130 | 95−100 |
medium / 768p | 110−120 | 80−85 |
ultra / 1080p | 100−110 | 50−55 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 49% more, than Radeon HD 5970. | ||
high / 1080p | 50−55 | 12−14 |
ultra / 1080p | 45−50 | 12−14 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 5−6 |
low / 720p | 85−90 | 30−33 |
medium / 1080p | 50−55 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 240% more, than Radeon HD 5970. | ||
high / 1080p | 65−70 | 20−22 |
ultra / 1080p | 50−55 | 14−16 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 80−85 |
medium / 1080p | 120−130 | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 182% more, than Radeon HD 5970. | ||
high / 1080p | 65−70 | 18−20 |
ultra / 1080p | 50−55 | 16−18 |
QHD / 1440p | 35−40 | 5−6 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 40−45 |
medium / 1080p | 70−75 | 21−24 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 228% more, than Radeon HD 5970. | ||
low / 768p | 140−150 | 70−75 |
medium / 768p | 130−140 | 60−65 |
high / 1080p | 75−80 | 21−24 |
ultra / 1080p | 35−40 | 9−10 |
QHD / 1440p | 24−27 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 139% more, than Radeon HD 5970. | ||
high / 1080p | 27−30 | 7−8 |
ultra / 1080p | 21−24 | 5−6 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 1−2 |
low / 720p | 75−80 | 21−24 |
medium / 1080p | 35−40 | 10−11 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 288% more, than Radeon HD 5970. | ||
low / 768p | 130−140 | 100−110 |
ultra / 1080p | − | 95−100 |
medium / 1080p | 120−130 | 100−105 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 26% more, than Radeon HD 5970. | ||
high / 1080p | − | 20−22 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 100−110 | 45−50 |
medium / 1080p | 18−20 | 21−24 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 58% more, than Radeon HD 5970. | ||
high / 1080p | 27−30 | 12−14 |
ultra / 1080p | 18−20 | 8−9 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 21−24 |
medium / 1080p | 40−45 | 12−14 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 185% more, than Radeon HD 5970. | ||
low / 768p | 140−150 | 40−45 |
medium / 768p | 90−95 | 24−27 |
high / 1080p | 50−55 | 14−16 |
ultra / 1080p | 27−30 | 8−9 |
4K / 2160p | 18−20 | 7−8 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 252% more, than Radeon HD 5970. | ||
low / 768p | 90−95 | 95−100 |
medium / 768p | 60−65 | 55−60 |
ultra / 1080p | 55−60 | 27−30 |
high / 768p | − | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 14% more, than Radeon HD 5970. |
Full Specs
GeForce GTX 1650 Ti | Radeon HD 5970 | |
Architecture | Turing | TeraScale 2 |
Code name | TU117 | Hemlock |
Type | Desktop | Desktop |
Release date | no data | 18 November 2009 |
Pipelines | 1024 | 1600 |
Core clock speed | 1530 MHz | 725 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 4,700 million | 2,154 million |
Manufacturing process technology | 12 nm | 40 nm |
Texture fill rate | 58.00 | |
Floating-point performance | 2x 2,320.0 gflops | |
Length | 229 mm | 305 mm |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 8000 MHz | 4000 MHz |
Memory bandwidth | 128.0 GB/s | |
DirectX | 12_1 | 11.2 (11_0) |
Shader Model | 5.0 | |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | |
Vulkan | N/A | |