GeForce MX330 vs Radeon HD 5970
Find out if it is worth upgrading your current GPU setup by comparing GeForce MX330 and Radeon HD 5970. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce MX330 and Radeon HD 5970. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon HD 5970
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce MX330 | Radeon HD 5970 | |
Power consumption (TDP) | 10 Watt | 294 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin + 1x 8-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | 2x DVI, 1x mini-DisplayPort |
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- Radeon HD 5970 has 2840% more power consumption, than GeForce MX330.
- GeForce MX330 is connected by PCIe 3.0 x16, and Radeon HD 5970 uses PCIe 2.0 x16 interface.
- GeForce MX330 has 1 GB more memory, than Radeon HD 5970.
- GeForce MX330 is used in Laptops, and Radeon HD 5970 - in Desktops.
- GeForce MX330 is build with Pascal architecture, and Radeon HD 5970 - with TeraScale 2.
- Core clock speed of GeForce MX330 is 806 MHz higher, than Radeon HD 5970.
- GeForce MX330 is manufactured by 16 nm process technology, and Radeon HD 5970 - by 40 nm process technology.
- Memory clock speed of GeForce MX330 is 3000 MHz higher, than Radeon HD 5970.
Game benchmarks
high / 1080p | 14−16 | 10−12 |
ultra / 1080p | 8−9 | 6−7 |
QHD / 1440p | 3−4 | 1−2 |
low / 720p | 27−30 | 24−27 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 27% more, than Radeon HD 5970. | ||
high / 1080p | 21−24 | 18−20 |
ultra / 1080p | 18−20 | 16−18 |
QHD / 1440p | 5−6 | 1−2 |
4K / 2160p | 5−6 | − |
low / 720p | 45−50 | 35−40 |
medium / 1080p | 24−27 | 20−22 |
The average gaming FPS of GeForce MX330 in Battlefield 5 is 26% more, than Radeon HD 5970. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce MX330 and Radeon HD 5970 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 200−210 | 180−190 |
medium / 768p | 170−180 | 150−160 |
ultra / 1080p | 90−95 | 75−80 |
QHD / 1440p | 50−55 | 45−50 |
4K / 2160p | 30−33 | 30−33 |
high / 768p | 130−140 | 110−120 |
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 13% more, than Radeon HD 5970. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 35−40 | 30−33 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX330 in Cyberpunk 2077 is 4% more, than Radeon HD 5970. | ||
low / 768p | 100−110 | 95−100 |
medium / 768p | 90−95 | 80−85 |
ultra / 1080p | 60−65 | 50−55 |
The average gaming FPS of GeForce MX330 in Dota 2 is 11% more, than Radeon HD 5970. | ||
high / 1080p | 16−18 | 12−14 |
ultra / 1080p | 14−16 | 12−14 |
4K / 2160p | 5−6 | 5−6 |
low / 720p | 35−40 | 30−33 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of GeForce MX330 in Far Cry 5 is 20% more, than Radeon HD 5970. | ||
high / 1080p | 21−24 | 20−22 |
ultra / 1080p | 18−20 | 14−16 |
QHD / 1440p | 16−18 | − |
low / 720p | 90−95 | 80−85 |
medium / 1080p | 45−50 | 35−40 |
The average gaming FPS of GeForce MX330 in Fortnite is 15% more, than Radeon HD 5970. | ||
high / 1080p | 24−27 | 18−20 |
ultra / 1080p | 18−20 | 16−18 |
QHD / 1440p | 8−9 | 5−6 |
low / 720p | 45−50 | 40−45 |
medium / 1080p | 24−27 | 21−24 |
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 19% more, than Radeon HD 5970. | ||
low / 768p | 80−85 | 70−75 |
medium / 768p | 70−75 | 60−65 |
high / 1080p | 27−30 | 21−24 |
ultra / 1080p | 10−12 | 9−10 |
QHD / 1440p | 2−3 | 0−1 |
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 17% more, than Radeon HD 5970. | ||
high / 1080p | 9−10 | 7−8 |
ultra / 1080p | 7−8 | 5−6 |
4K / 2160p | 2−3 | 1−2 |
low / 720p | 27−30 | 21−24 |
medium / 1080p | 12−14 | 10−11 |
The average gaming FPS of GeForce MX330 in Metro Exodus is 33% more, than Radeon HD 5970. | ||
low / 768p | 110−120 | 100−110 |
ultra / 1080p | 100−110 | 95−100 |
medium / 1080p | 100−110 | 100−105 |
The average gaming FPS of GeForce MX330 in Minecraft is 6% more, than Radeon HD 5970. | ||
high / 1080p | 21−24 | 20−22 |
ultra / 1080p | 16−18 | 16−18 |
low / 720p | 50−55 | 45−50 |
medium / 1080p | 21−24 | 21−24 |
The average gaming FPS of GeForce MX330 in PLAYERUNKNOWN'S BATTLEGROUNDS is 3% more, than Radeon HD 5970. | ||
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 9−10 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 21−24 |
medium / 1080p | 14−16 | 12−14 |
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 14% more, than Radeon HD 5970. | ||
low / 768p | 50−55 | 40−45 |
medium / 768p | 30−35 | 24−27 |
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 10−11 | 8−9 |
4K / 2160p | 8−9 | 7−8 |
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 26% more, than Radeon HD 5970. | ||
low / 768p | 100−105 | 95−100 |
medium / 768p | 60−65 | 55−60 |
ultra / 1080p | 30−35 | 27−30 |
high / 768p | 50−55 | 45−50 |
The average gaming FPS of GeForce MX330 in World of Tanks is 8% more, than Radeon HD 5970. |
Full Specs
GeForce MX330 | Radeon HD 5970 | |
Architecture | Pascal | TeraScale 2 |
Code name | N17S-LP / N17S-G3 | Hemlock |
Type | Laptop | Desktop |
Release date | 20 February 2020 | 18 November 2009 |
Pipelines | 384 | 1600 |
Core clock speed | 1531 MHz | 725 MHz |
Boost Clock | 1594 MHz | |
Transistor count | 1,800 million | 2,154 million |
Manufacturing process technology | 16 nm | 40 nm |
Texture fill rate | 38.26 | 58.00 |
Floating-point performance | 2x 2,320.0 gflops | |
Length | 305 mm | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 7000 MHz | 4000 MHz |
Memory bandwidth | 48.06 GB/s | 128.0 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 11.2 (11_0) |
Shader Model | 6.4 | 5.0 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | N/A |
CUDA | 6.1 | |
Optimus | + | |
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