HD Graphics P630 vs Radeon HD 5970

Find out if it is worth upgrading your current GPU setup by comparing HD Graphics P630 and Radeon HD 5970. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between HD Graphics P630 and Radeon HD 5970. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
HD Graphics P630
Radeon HD 5970

Main Specs

  HD Graphics P630 Radeon HD 5970
Power consumption (TDP) 15 Watt 294 Watt
Interface PCIe 3.0 x1 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type DDR3L/LPDDR3/DDR4 GDDR5
Maximum RAM amount 1740 MB 1 GB
Display Connectors No outputs 2x DVI, 1x mini-DisplayPort
 
  • Radeon HD 5970 has 1860% more power consumption, than HD Graphics P630.
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Radeon HD 5970 uses PCIe 2.0 x16 interface.
  • HD Graphics P630 has 1739 GB more memory, than Radeon HD 5970.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon HD 5970 - with TeraScale 2.
  • HD Graphics P630 is manufactured by 14 nm process technology, and Radeon HD 5970 - by 40 nm process technology.

Game benchmarks

high / 1080p 3−4 10−12
ultra / 1080p 1−2 6−7
QHD / 1440p 0−1 1−2
low / 720p 14−16 24−27
medium / 1080p 5−6 14−16
The average gaming FPS of Radeon HD 5970 in Assassin's Creed Odyssey is 133% more, than HD Graphics P630.

Full Specs

  HD Graphics P630 Radeon HD 5970
Architecture Gen. 9.5 Kaby Lake TeraScale 2
Code name Kaby-Lake-H-GT2 Hemlock
Type Desktop Desktop
Release date 5 August 2016 18 November 2009
Pipelines 24 1600
Core clock speed 725 MHz
Boost Clock 1100 MHz
Transistor count 189 million 2,154 million
Manufacturing process technology 14 nm 40 nm
Texture fill rate 26.40 58.00
Floating-point performance 2x 2,320.0 gflops
Length 305 mm
Memory bus width 64/128 Bit 256 Bit
Memory clock speed 4000 MHz
Memory bandwidth 128.0 GB/s
Shared memory +
DirectX 12 (12_1) 11.2 (11_0)
Shader Model 6.4 5.0
OpenGL 4.6 4.4
OpenCL 2.1 1.2
Vulkan 1.1.103 N/A
Quick Sync +