Quadro 500M vs Radeon HD 5970

Find out if it is worth upgrading your current GPU setup by comparing Quadro 500M and Radeon HD 5970. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Quadro 500M and Radeon HD 5970. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Quadro 500M
Radeon HD 5970

Main Specs

  Quadro 500M Radeon HD 5970
Power consumption (TDP) 35 Watt 294 Watt
Interface MXM-A (3.0) PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors No outputs 2x DVI, 1x mini-DisplayPort
 
  • Radeon HD 5970 has 740% more power consumption, than Quadro 500M.
  • Quadro 500M is connected by MXM-A (3.0), and Radeon HD 5970 uses PCIe 2.0 x16 interface.
  • Quadro 500M and Radeon HD 5970 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Radeon HD 5970 - with TeraScale 2.
  • Core clock speed of Radeon HD 5970 is 25 MHz higher, than Quadro 500M.
  • Quadro 500M and Radeon HD 5970 are manufactured by 40 nm process technology.
  • Memory clock speed of Radeon HD 5970 is 2200 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 0−1 10−12
ultra / 1080p 6−7
QHD / 1440p 0−1 1−2
low / 720p 1−2 24−27
medium / 1080p 0−1 14−16
The average gaming FPS of Radeon HD 5970 in Assassin's Creed Odyssey is 2400% more, than Quadro 500M.

Full Specs

  Quadro 500M Radeon HD 5970
Architecture Fermi TeraScale 2
Code name GF108 Hemlock
Type Workstation Desktop
Release date 22 February 2011 18 November 2009
Pipelines 96 1600
Core clock speed 700 MHz 725 MHz
Transistor count 585 million 2,154 million
Manufacturing process technology 40 nm 40 nm
Texture fill rate 11.20 58.00
Floating-point performance 268.8 gflops 2x 2,320.0 gflops
Length 305 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 1800 MHz 4000 MHz
Memory bandwidth 28.8 GB/s 128.0 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.1 1.2
Vulkan N/A N/A
CUDA 2.1