FirePro S7000 vs Radeon HD 6550A
In this comparison between FirePro S7000 and Radeon HD 6550A you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro S7000 will be the best choice, for others Radeon HD 6550A will be their preference. Study the comparison tables below and make your choice.
FirePro S7000
Radeon HD 6550A
Main Specs
FirePro S7000 | Radeon HD 6550A | |
Power consumption (TDP) | 350 Watt | 35 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 4 GB | 2 GB |
Display Connectors | 1x DisplayPort | No outputs |
- FirePro S7000 has 900% more power consumption, than Radeon HD 6550A.
- FirePro S7000 is connected by PCIe 3.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
- FirePro S7000 has 2 GB more memory, than Radeon HD 6550A.
- Both cards are used in Desktops.
- FirePro S7000 is build with GCN 1.0 architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of FirePro S7000 is 400 MHz higher, than Radeon HD 6550A.
- FirePro S7000 is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
- Memory clock speed of FirePro S7000 is 3200 MHz higher, than Radeon HD 6550A.
Game benchmarks
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 40−45 | 1−2 |
medium / 1080p | 27−30 | 0−1 |
The average gaming FPS of FirePro S7000 in Assassin's Creed Odyssey is 4100% more, than Radeon HD 6550A. | ||
high / 1080p | 30−35 | − |
ultra / 1080p | 27−30 | − |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 0−1 |
medium / 1080p | 35−40 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
FirePro S7000 and Radeon HD 6550A have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 230−240 | 60−65 |
medium / 768p | 200−210 | 27−30 |
ultra / 1080p | 120−130 | 7−8 |
QHD / 1440p | 95−100 | − |
4K / 2160p | 50−55 | − |
high / 768p | 170−180 | 16−18 |
The average gaming FPS of FirePro S7000 in Counter-Strike: Global Offensive is 560% more, than Radeon HD 6550A. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 50−55 | 0−1 |
medium / 1080p | 55−60 | 45−50 |
FirePro S7000 and Radeon HD 6550A have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 45−50 |
medium / 768p | 110−120 | 10−11 |
ultra / 1080p | 80−85 | 0−1 |
The average gaming FPS of FirePro S7000 in Dota 2 is 313% more, than Radeon HD 6550A. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 24−27 | − |
QHD / 1440p | 20−22 | − |
4K / 2160p | 8−9 | − |
low / 720p | 55−60 | 0−1 |
medium / 1080p | 27−30 | − |
high / 1080p | 30−35 | − |
ultra / 1080p | 24−27 | − |
QHD / 1440p | 16−18 | − |
low / 720p | 120−130 | 21−24 |
medium / 1080p | 75−80 | 0−1 |
The average gaming FPS of FirePro S7000 in Fortnite is 468% more, than Radeon HD 6550A. | ||
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 27−30 | − |
QHD / 1440p | 14−16 | 0−1 |
4K / 2160p | 14−16 | − |
low / 720p | 70−75 | 0−1 |
medium / 1080p | 40−45 | 0−1 |
low / 768p | 100−110 | 18−20 |
medium / 768p | 95−100 | − |
high / 1080p | 40−45 | 0−1 |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 8−9 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of FirePro S7000 in Grand Theft Auto V is 452% more, than Radeon HD 6550A. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 10−11 | − |
4K / 2160p | 3−4 | − |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 18−20 | − |
low / 768p | 120−130 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 110−120 | − |
The average gaming FPS of FirePro S7000 in Minecraft is 62% more, than Radeon HD 6550A. | ||
ultra / 1080p | 14−16 | − |
low / 720p | 70−75 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of FirePro S7000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 800% more, than Radeon HD 6550A. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 2−3 | − |
4K / 2160p | 1−2 | − |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | − |
low / 768p | 75−80 | 0−1 |
medium / 768p | 45−50 | − |
high / 1080p | 27−30 | − |
ultra / 1080p | 14−16 | − |
4K / 2160p | 9−10 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 40−45 | 0−1 |
high / 768p | 55−60 | 12−14 |
The average gaming FPS of FirePro S7000 in World of Tanks is 180% more, than Radeon HD 6550A. |
Full Specs
FirePro S7000 | Radeon HD 6550A | |
Architecture | GCN 1.0 | TeraScale 2 |
Code name | Pitcairn | Pinewood |
Type | Workstation | Desktop |
Release date | 27 August 2012 | 7 February 2011 |
Pipelines | 1280 | 480 |
Core clock speed | 950 MHz | 550 MHz |
Transistor count | 2,800 million | 627 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 76.00 | 13.20 |
Floating-point performance | 2,432 gflops | 624.0 gflops |
Length | 292 mm | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 4800 MHz | 1600 MHz |
Memory bandwidth | 153.6 GB/s | 25.6 GB/s |
DirectX | 12 (11_1) | 11.2 (11_0) |
Shader Model | 5.1 | 5.0 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | N/A |
Bus support | PCIe 3.0 | |
Bitcoin / BTC (SHA256) | 272 Mh/s | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |