FirePro V5800 vs Radeon HD 6550A
When choosing between FirePro V5800 and Radeon HD 6550A, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro V5800 and Radeon HD 6550A.
FirePro V5800
Radeon HD 6550A
Main Specs
FirePro V5800 | Radeon HD 6550A | |
Power consumption (TDP) | 74 Watt | 35 Watt |
Interface | PCIe 2.0 x16 | MXM-A (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
- FirePro V5800 has 111% more power consumption, than Radeon HD 6550A.
- FirePro V5800 is connected by PCIe 2.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
- Radeon HD 6550A has 1 GB more memory, than FirePro V5800.
- Both cards are used in Desktops.
- FirePro V5800 and Radeon HD 6550A are build with TeraScale 2 architecture.
- Core clock speed of FirePro V5800 is 140 MHz higher, than Radeon HD 6550A.
- FirePro V5800 and Radeon HD 6550A are manufactured by 40 nm process technology.
- Memory clock speed of FirePro V5800 is 2400 MHz higher, than Radeon HD 6550A.
Game benchmarks
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 4−5 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 1−2 |
medium / 1080p | 7−8 | 0−1 |
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 1600% more, than Radeon HD 6550A. | ||
high / 1080p | 10−12 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 10−12 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 6550A in Call of Duty: Warzone is 6% more, than FirePro V5800. | ||
low / 768p | 130−140 | 60−65 |
medium / 768p | 100−110 | 27−30 |
ultra / 1080p | 50−55 | 7−8 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | − |
high / 768p | 75−80 | 16−18 |
The average gaming FPS of FirePro V5800 in Counter-Strike: Global Offensive is 228% more, than Radeon HD 6550A. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 18−20 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 6550A in Cyberpunk 2077 is 15% more, than FirePro V5800. | ||
low / 768p | 75−80 | 45−50 |
medium / 768p | 55−60 | 10−11 |
ultra / 1080p | 30−35 | 0−1 |
The average gaming FPS of FirePro V5800 in Dota 2 is 131% more, than Radeon HD 6550A. | ||
high / 1080p | 7−8 | − |
ultra / 1080p | 7−8 | − |
4K / 2160p | 3−4 | − |
low / 720p | 18−20 | 0−1 |
medium / 1080p | 8−9 | − |
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
low / 720p | 55−60 | 21−24 |
medium / 1080p | 21−24 | 0−1 |
The average gaming FPS of FirePro V5800 in Fortnite is 159% more, than Radeon HD 6550A. | ||
high / 1080p | 10−12 | 0−1 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 0−1 |
medium / 1080p | 12−14 | 0−1 |
low / 768p | 50−55 | 18−20 |
medium / 768p | 40−45 | − |
high / 1080p | 10−12 | 0−1 |
ultra / 1080p | 6−7 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of FirePro V5800 in Grand Theft Auto V is 173% more, than Radeon HD 6550A. | ||
high / 1080p | 4−5 | − |
ultra / 1080p | 3−4 | − |
4K / 2160p | 0−1 | − |
low / 720p | 10−12 | 0−1 |
medium / 1080p | 6−7 | − |
low / 768p | 90−95 | 75−80 |
high / 1080p | 85−90 | 27−30 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of FirePro V5800 in Minecraft is 69% more, than Radeon HD 6550A. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | − |
low / 720p | 30−35 | 8−9 |
medium / 1080p | 16−18 | − |
The average gaming FPS of FirePro V5800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 300% more, than Radeon HD 6550A. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 10−12 | 0−1 |
medium / 1080p | 10−11 | − |
low / 768p | 21−24 | 0−1 |
medium / 768p | 16−18 | − |
high / 1080p | 9−10 | − |
ultra / 1080p | 6−7 | − |
low / 768p | 85−90 | 45−50 |
medium / 768p | 40−45 | 14−16 |
ultra / 1080p | 18−20 | 0−1 |
high / 768p | 35−40 | 12−14 |
The average gaming FPS of FirePro V5800 in World of Tanks is 120% more, than Radeon HD 6550A. |
Full Specs
FirePro V5800 | Radeon HD 6550A | |
Architecture | TeraScale 2 | TeraScale 2 |
Code name | Juniper | Pinewood |
Type | Workstation | Desktop |
Release date | 26 April 2010 | 7 February 2011 |
Pipelines | 800 | 480 |
Core clock speed | 690 MHz | 550 MHz |
Transistor count | 1,040 million | 627 million |
Manufacturing process technology | 40 nm | 40 nm |
Texture fill rate | 27.60 | 13.20 |
Floating-point performance | 1,104.0 gflops | 624.0 gflops |
Length | 229 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 4000 MHz | 1600 MHz |
Memory bandwidth | 64 GB/s | 25.6 GB/s |
DirectX | 11.2 (11_0) | 11.2 (11_0) |
Shader Model | 5.0 | 5.0 |
OpenGL | 4.4 | 4.4 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | N/A |