GeForce 830A vs Radeon HD 6550A

If you are going to buy a new graphics card and are choosing between GeForce 830A and Radeon HD 6550A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 830A stacks up against Radeon HD 6550A, check out specs charts below.
GeForce 830A
Radeon HD 6550A

Main Specs

  GeForce 830A Radeon HD 6550A
Power consumption (TDP) 33 Watt 35 Watt
Interface PCIe 3.0 x8 MXM-A (3.0)
Memory type DDR3 GDDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • Radeon HD 6550A has 6% more power consumption, than GeForce 830A.
  • GeForce 830A is connected by PCIe 3.0 x8, and Radeon HD 6550A uses MXM-A (3.0) interface.
  • GeForce 830A and Radeon HD 6550A have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 830A is build with Maxwell architecture, and Radeon HD 6550A - with TeraScale 2.
  • Core clock speed of GeForce 830A is 532 MHz higher, than Radeon HD 6550A.
  • GeForce 830A is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
  • Memory clock speed of GeForce 830A is 200 MHz higher, than Radeon HD 6550A.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 4−5 0−1
The average gaming FPS of GeForce 830A in Assassin's Creed Odyssey is 1200% more, than Radeon HD 6550A.

Full Specs

  GeForce 830A Radeon HD 6550A
Architecture Maxwell TeraScale 2
Code name GM108 Pinewood
Type Desktop Desktop
Release date 22 July 2014 7 February 2011
Pipelines 256 480
Core clock speed 1082 MHz 550 MHz
Boost Clock 1150 MHz
Transistor count 627 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 18.40 13.20
Floating-point performance 588.8 gflops 624.0 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 1800 MHz 1600 MHz
Memory bandwidth 14.4 GB/s 25.6 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126 N/A
CUDA 5.0