GeForce 9800M GT SLI vs Radeon HD 6550A
When choosing between GeForce 9800M GT SLI and Radeon HD 6550A, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 9800M GT SLI and Radeon HD 6550A.
Radeon HD 6550A
GeForce 9800M GT SLI is a Laptop Graphics Card
Note: GeForce 9800M GT SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 9800M GT SLI here:
Main Specs
GeForce 9800M GT SLI | Radeon HD 6550A | |
Power consumption (TDP) | 130 Watt | 35 Watt |
Interface | MXM-A (3.0) | |
Memory type | GDDR3 | GDDR3 |
Maximum RAM amount | 512 MB | 2 GB |
Display Connectors | No outputs | |
Check Price |
- GeForce 9800M GT SLI has 271% more power consumption, than Radeon HD 6550A.
- GeForce 9800M GT SLI has 510 GB more memory, than Radeon HD 6550A.
- GeForce 9800M GT SLI is used in Laptops, and Radeon HD 6550A - in Desktops.
- GeForce 9800M GT SLI is build with G9x architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of Radeon HD 6550A is 50 MHz higher, than GeForce 9800M GT SLI.
- GeForce 9800M GT SLI is manufactured by 65 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
- Memory clock speed of Radeon HD 6550A is 800 MHz higher, than GeForce 9800M GT SLI.
Game benchmarks
high / 1080p | 5−6 | 0−1 |
ultra / 1080p | 3−4 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 1−2 |
medium / 1080p | 7−8 | 0−1 |
The average gaming FPS of GeForce 9800M GT SLI in Assassin's Creed Odyssey is 1400% more, than Radeon HD 6550A. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 10−11 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 6550A in Call of Duty: Warzone is 6% more, than GeForce 9800M GT SLI. | ||
low / 768p | 120−130 | 60−65 |
medium / 768p | 100−105 | 27−30 |
ultra / 1080p | 45−50 | 7−8 |
QHD / 1440p | 24−27 | − |
high / 768p | 70−75 | 16−18 |
The average gaming FPS of GeForce 9800M GT SLI in Counter-Strike: Global Offensive is 207% more, than Radeon HD 6550A. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 16−18 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 6550A in Cyberpunk 2077 is 15% more, than GeForce 9800M GT SLI. | ||
low / 768p | 75−80 | 45−50 |
medium / 768p | 50−55 | 10−11 |
ultra / 1080p | 30−33 | 0−1 |
The average gaming FPS of GeForce 9800M GT SLI in Dota 2 is 124% more, than Radeon HD 6550A. | ||
high / 1080p | 7−8 | − |
ultra / 1080p | 6−7 | − |
4K / 2160p | 3−4 | − |
low / 720p | 16−18 | 0−1 |
medium / 1080p | 7−8 | − |
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
low / 720p | 55−60 | 21−24 |
medium / 1080p | 18−20 | 0−1 |
The average gaming FPS of GeForce 9800M GT SLI in Fortnite is 159% more, than Radeon HD 6550A. | ||
high / 1080p | 10−12 | 0−1 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 12−14 | 0−1 |
low / 768p | 45−50 | 18−20 |
medium / 768p | 40−45 | − |
high / 1080p | 10−11 | 0−1 |
ultra / 1080p | 6−7 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce 9800M GT SLI in Grand Theft Auto V is 147% more, than Radeon HD 6550A. | ||
high / 1080p | 4−5 | − |
ultra / 1080p | 3−4 | − |
4K / 2160p | 0−1 | − |
low / 720p | 10−11 | 0−1 |
medium / 1080p | 6−7 | − |
low / 768p | 90−95 | 75−80 |
high / 1080p | 85−90 | 27−30 |
ultra / 1080p | 75−80 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce 9800M GT SLI in Minecraft is 69% more, than Radeon HD 6550A. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | − |
low / 720p | 27−30 | 8−9 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GeForce 9800M GT SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 250% more, than Radeon HD 6550A. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 10−11 | 0−1 |
low / 768p | 21−24 | 0−1 |
medium / 768p | 14−16 | − |
high / 1080p | 8−9 | − |
ultra / 1080p | 6−7 | − |
low / 768p | 80−85 | 45−50 |
medium / 768p | 40−45 | 14−16 |
ultra / 1080p | 16−18 | 0−1 |
high / 768p | 30−35 | 12−14 |
The average gaming FPS of GeForce 9800M GT SLI in World of Tanks is 108% more, than Radeon HD 6550A. |
Full Specs
GeForce 9800M GT SLI | Radeon HD 6550A | |
Architecture | G9x | TeraScale 2 |
Code name | NB9E-GT2 | Pinewood |
Type | Laptop | Desktop |
Release date | 15 July 2008 | 7 February 2011 |
Pipelines | 192 | 480 |
Core clock speed | 500 MHz | 550 MHz |
Transistor count | 1508 Million | 627 million |
Manufacturing process technology | 65 nm | 40 nm |
Texture fill rate | 13.20 | |
Floating-point performance | 624.0 gflops | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 800 MHz | 1600 MHz |
Memory bandwidth | 25.6 GB/s | |
Shared memory | - | |
DirectX | DirectX 10, Shader 4.0 | 11.2 (11_0) |
Shader Model | 5.0 | |
OpenGL | 4.4 | |
OpenCL | 1.2 | |
Vulkan | N/A | |
CUDA | + | |
SLI options | + | |
Laptop size | large | |
Check Price |
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