GeForce GT 645M vs Radeon HD 6550A
If you are going to buy a new graphics card and are choosing between GeForce GT 645M and Radeon HD 6550A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GT 645M stacks up against Radeon HD 6550A, check out specs charts below.
Radeon HD 6550A
GeForce GT 645M is a Laptop Graphics Card
Note: GeForce GT 645M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 645M here:
Main Specs
GeForce GT 645M | Radeon HD 6550A | |
Power consumption (TDP) | 32 Watt | 35 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Memory type | DDR3\GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- Radeon HD 6550A has 9% more power consumption, than GeForce GT 645M.
- GeForce GT 645M is connected by PCIe 3.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
- GeForce GT 645M and Radeon HD 6550A have maximum RAM of 2 GB.
- GeForce GT 645M is used in Laptops, and Radeon HD 6550A - in Desktops.
- GeForce GT 645M is build with Kepler architecture, and Radeon HD 6550A - with TeraScale 2.
- GeForce GT 645M is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
- Memory clock speed of GeForce GT 645M is 200 MHz higher, than Radeon HD 6550A.
Game benchmarks
high / 1080p | 1−2 | 0−1 |
ultra / 1080p | 0−1 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 1−2 |
medium / 1080p | 2−3 | 0−1 |
The average gaming FPS of GeForce GT 645M in Assassin's Creed Odyssey is 1200% more, than Radeon HD 6550A. | ||
ultra / 1080p | 3−4 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 0−1 |
medium / 1080p | 4−5 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GT 645M and Radeon HD 6550A have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 110−120 | 60−65 |
medium / 768p | 85−90 | 27−30 |
ultra / 1080p | 35−40 | 7−8 |
4K / 2160p | 10−11 | − |
high / 768p | 60−65 | 16−18 |
The average gaming FPS of GeForce GT 645M in Counter-Strike: Global Offensive is 167% more, than Radeon HD 6550A. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 14−16 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
GeForce GT 645M and Radeon HD 6550A have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 70−75 | 45−50 |
medium / 768p | 45−50 | 10−11 |
ultra / 1080p | 18−20 | 0−1 |
The average gaming FPS of GeForce GT 645M in Dota 2 is 106% more, than Radeon HD 6550A. | ||
high / 1080p | 2−3 | − |
ultra / 1080p | 2−3 | − |
4K / 2160p | 0−1 | − |
low / 720p | 10−11 | 0−1 |
medium / 1080p | 3−4 | − |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 1−2 | − |
low / 720p | 45−50 | 21−24 |
medium / 1080p | 8−9 | 0−1 |
The average gaming FPS of GeForce GT 645M in Fortnite is 113% more, than Radeon HD 6550A. | ||
high / 1080p | 3−4 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 0−1 |
medium / 1080p | 6−7 | 0−1 |
low / 768p | 40−45 | 18−20 |
high / 1080p | 3−4 | 0−1 |
ultra / 1080p | 2−3 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | 12−14 |
The average gaming FPS of GeForce GT 645M in Grand Theft Auto V is 150% more, than Radeon HD 6550A. | ||
high / 1080p | 1−2 | − |
ultra / 1080p | 0−1 | − |
4K / 2160p | 0−1 | − |
low / 720p | 3−4 | 0−1 |
medium / 1080p | 2−3 | − |
low / 768p | 85−90 | 75−80 |
high / 1080p | 55−60 | 27−30 |
The average gaming FPS of GeForce GT 645M in Minecraft is 35% more, than Radeon HD 6550A. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
low / 720p | 24−27 | 8−9 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GT 645M in PLAYERUNKNOWN'S BATTLEGROUNDS is 212% more, than Radeon HD 6550A. | ||
ultra / 1080p | 3−4 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 4−5 | 0−1 |
low / 768p | 8−9 | 0−1 |
medium / 768p | 7−8 | − |
high / 1080p | 3−4 | − |
ultra / 1080p | 3−4 | − |
4K / 2160p | 0−1 | − |
low / 768p | 70−75 | 45−50 |
medium / 768p | 35−40 | 14−16 |
ultra / 1080p | 12−14 | 0−1 |
high / 768p | 30−33 | 12−14 |
The average gaming FPS of GeForce GT 645M in World of Tanks is 88% more, than Radeon HD 6550A. |
Full Specs
GeForce GT 645M | Radeon HD 6550A | |
Architecture | Kepler | TeraScale 2 |
Code name | N13P-GS | Pinewood |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 7 February 2011 |
Pipelines | 384 | 480 |
Core clock speed | 550 MHz | |
Transistor count | 1,270 million | 627 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 22.7 billion/sec | 13.20 |
Floating-point performance | 544.5 gflops | 624.0 gflops |
Memory bus width | 128bit | 128 Bit |
Memory clock speed | 1800 MHz | 1600 MHz |
Memory bandwidth | 25.6 GB/s | |
Shared memory | - | |
DirectX | 12 API | 11.2 (11_0) |
Shader Model | 5.1 | 5.0 |
OpenGL | 4.5 | 4.4 |
OpenCL | 1.1 | 1.2 |
Vulkan | 1.1.126 | N/A |
CUDA | + | |
CUDA cores | 384 | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
3D Blu-Ray | + | |
Bitcoin / BTC (SHA256) | 19 Mh/s | |
Laptop size | medium sized | |
Optimus | + | |
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