GeForce GTX 460 768MB vs Radeon HD 6550A
When choosing between GeForce GTX 460 768MB and Radeon HD 6550A, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 460 768MB and Radeon HD 6550A.
GeForce GTX 460 768MB
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Radeon HD 6550A
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Main Specs
GeForce GTX 460 768MB | Radeon HD 6550A | |
Power consumption (TDP) | 35 Watt | |
Interface | MXM-A (3.0) | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | |
- Both cards are used in Desktops.
- GeForce GTX 460 768MB is build with Fermi architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of GeForce GTX 460 768MB is 125 MHz higher, than Radeon HD 6550A.
- Memory clock speed of GeForce GTX 460 768MB is 200 MHz higher, than Radeon HD 6550A.
Game benchmarks
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 1−2 |
medium / 1080p | 14−16 | 0−1 |
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 2400% more, than Radeon HD 6550A. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 6550A in Call of Duty: Warzone is 10% more, than GeForce GTX 460 768MB. | ||
low / 768p | 180−190 | 60−65 |
medium / 768p | 150−160 | 27−30 |
ultra / 1080p | 80−85 | 7−8 |
QHD / 1440p | 45−50 | − |
4K / 2160p | 30−33 | − |
high / 768p | 120−130 | 16−18 |
The average gaming FPS of GeForce GTX 460 768MB in Counter-Strike: Global Offensive is 385% more, than Radeon HD 6550A. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 6550A in Cyberpunk 2077 is 15% more, than GeForce GTX 460 768MB. | ||
low / 768p | 100−110 | 45−50 |
medium / 768p | 80−85 | 10−11 |
ultra / 1080p | 50−55 | 0−1 |
The average gaming FPS of GeForce GTX 460 768MB in Dota 2 is 220% more, than Radeon HD 6550A. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
4K / 2160p | 5−6 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 14−16 | − |
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | − |
low / 720p | 85−90 | 21−24 |
medium / 1080p | 40−45 | 0−1 |
The average gaming FPS of GeForce GTX 460 768MB in Fortnite is 295% more, than Radeon HD 6550A. | ||
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | 0−1 |
low / 768p | 70−75 | 18−20 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GTX 460 768MB in Grand Theft Auto V is 278% more, than Radeon HD 6550A. | ||
high / 1080p | 8−9 | − |
ultra / 1080p | 6−7 | − |
4K / 2160p | 2−3 | − |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 10−11 | − |
low / 768p | 100−110 | 75−80 |
high / 1080p | − | 27−30 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GTX 460 768MB in Minecraft is 36% more, than Radeon HD 6550A. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | − |
low / 720p | 45−50 | 8−9 |
medium / 1080p | 21−24 | − |
The average gaming FPS of GeForce GTX 460 768MB in PLAYERUNKNOWN'S BATTLEGROUNDS is 487% more, than Radeon HD 6550A. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 14−16 | − |
low / 768p | 40−45 | 0−1 |
medium / 768p | 27−30 | − |
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
4K / 2160p | 7−8 | − |
low / 768p | 95−100 | 45−50 |
medium / 768p | 55−60 | 14−16 |
ultra / 1080p | 30−33 | 0−1 |
high / 768p | 45−50 | 12−14 |
The average gaming FPS of GeForce GTX 460 768MB in World of Tanks is 168% more, than Radeon HD 6550A. |
Full Specs
GeForce GTX 460 768MB | Radeon HD 6550A | |
Architecture | Fermi | TeraScale 2 |
Code name | Pinewood | |
Type | Desktop | Desktop |
Release date | no data | 7 February 2011 |
Pipelines | 336 | 480 |
Core clock speed | 675 MHz | 550 MHz |
Transistor count | 627 million | |
Manufacturing process technology | 40 nm | |
Texture fill rate | 13.20 | |
Floating-point performance | 624.0 gflops | |
Memory bus width | 192 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 1600 MHz |
Memory bandwidth | 25.6 GB/s | |
DirectX | 11 | 11.2 (11_0) |
Shader Model | 5.0 | |
OpenGL | 4.4 | |
OpenCL | 1.2 | |
Vulkan | N/A | |