GeForce GTX 670M vs Radeon HD 6550A
When choosing between GeForce GTX 670M and Radeon HD 6550A, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 670M and Radeon HD 6550A.
Radeon HD 6550A
GeForce GTX 670M is a Laptop Graphics Card
Note: GeForce GTX 670M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 670M here:
Main Specs
GeForce GTX 670M | Radeon HD 6550A | |
Power consumption (TDP) | 75 Watt | 35 Watt |
Interface | MXM-B (3.0) | MXM-A (3.0) |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 3 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GTX 670M has 114% more power consumption, than Radeon HD 6550A.
- GeForce GTX 670M is connected by MXM-B (3.0), and Radeon HD 6550A uses MXM-A (3.0) interface.
- GeForce GTX 670M has 1 GB more memory, than Radeon HD 6550A.
- GeForce GTX 670M is used in Laptops, and Radeon HD 6550A - in Desktops.
- GeForce GTX 670M is build with Fermi architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of GeForce GTX 670M is 48 MHz higher, than Radeon HD 6550A.
- GeForce GTX 670M and Radeon HD 6550A are manufactured by 40 nm process technology.
- Memory clock speed of Radeon HD 6550A is 100 MHz higher, than GeForce GTX 670M.
Game benchmarks
high / 1080p | 8−9 | 0−1 |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 1−2 |
medium / 1080p | 10−11 | 0−1 |
The average gaming FPS of GeForce GTX 670M in Assassin's Creed Odyssey is 1800% more, than Radeon HD 6550A. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 27−30 | 0−1 |
medium / 1080p | 14−16 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 6550A in Call of Duty: Warzone is 6% more, than GeForce GTX 670M. | ||
low / 768p | 150−160 | 60−65 |
medium / 768p | 120−130 | 27−30 |
ultra / 1080p | 60−65 | 7−8 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | − |
high / 768p | 90−95 | 16−18 |
The average gaming FPS of GeForce GTX 670M in Counter-Strike: Global Offensive is 285% more, than Radeon HD 6550A. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 21−24 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 6550A in Cyberpunk 2077 is 15% more, than GeForce GTX 670M. | ||
low / 768p | 85−90 | 45−50 |
medium / 768p | 65−70 | 10−11 |
ultra / 1080p | 40−45 | 0−1 |
The average gaming FPS of GeForce GTX 670M in Dota 2 is 165% more, than Radeon HD 6550A. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 9−10 | − |
4K / 2160p | 4−5 | − |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 10−11 | − |
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | − |
low / 720p | 65−70 | 21−24 |
medium / 1080p | 27−30 | 0−1 |
The average gaming FPS of GeForce GTX 670M in Fortnite is 204% more, than Radeon HD 6550A. | ||
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | 0−1 |
low / 768p | 55−60 | 18−20 |
medium / 768p | 50−55 | − |
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GTX 670M in Grand Theft Auto V is 200% more, than Radeon HD 6550A. | ||
high / 1080p | 5−6 | − |
ultra / 1080p | 4−5 | − |
4K / 2160p | 1−2 | − |
low / 720p | 14−16 | 0−1 |
medium / 1080p | 7−8 | − |
low / 768p | 95−100 | 75−80 |
high / 1080p | 90−95 | 27−30 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of GeForce GTX 670M in Minecraft is 79% more, than Radeon HD 6550A. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | − |
low / 720p | 35−40 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce GTX 670M in PLAYERUNKNOWN'S BATTLEGROUNDS is 362% more, than Radeon HD 6550A. | ||
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 14−16 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 30−33 | 0−1 |
medium / 768p | 18−20 | − |
high / 1080p | 10−12 | − |
ultra / 1080p | 7−8 | − |
4K / 2160p | 6−7 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 45−50 | 14−16 |
ultra / 1080p | 21−24 | 0−1 |
high / 768p | 40−45 | 12−14 |
The average gaming FPS of GeForce GTX 670M in World of Tanks is 140% more, than Radeon HD 6550A. |
Full Specs
GeForce GTX 670M | Radeon HD 6550A | |
Architecture | Fermi | TeraScale 2 |
Code name | N13E-GS1-LP | Pinewood |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 7 February 2011 |
Pipelines | 336 | 480 |
Core clock speed | 598 MHz | 550 MHz |
Transistor count | 1,950 million | 627 million |
Manufacturing process technology | 40 nm | 40 nm |
Texture fill rate | 33.5 billion/sec | 13.20 |
Floating-point performance | 803.7 gflops | 624.0 gflops |
Memory bus width | 192bit | 128 Bit |
Memory clock speed | 1500 MHz | 1600 MHz |
Memory bandwidth | 72.0 GB/s | 25.6 GB/s |
Shared memory | - | |
DirectX | 12 API | 11.2 (11_0) |
Shader Model | 5.1 | 5.0 |
OpenGL | 4.5 | 4.4 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | N/A |
CUDA | + | |
CUDA cores | 336 | |
Bus support | PCI Express 2.0 | |
SLI options | + | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
Bitcoin / BTC (SHA256) | 53 Mh/s | |
Laptop size | large | |
Optimus | + | |
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