GeForce GTX 680M SLI vs Radeon HD 6550A
If you are going to buy a new graphics card and are choosing between GeForce GTX 680M SLI and Radeon HD 6550A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 680M SLI stacks up against Radeon HD 6550A, check out specs charts below.
Radeon HD 6550A
GeForce GTX 680M SLI is a Laptop Graphics Card
Note: GeForce GTX 680M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 680M SLI here:
Main Specs
GeForce GTX 680M SLI | Radeon HD 6550A | |
Power consumption (TDP) | 35 Watt | |
Interface | MXM-A (3.0) | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2x 4 GB | 2 GB |
Display Connectors | No outputs | |
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- GeForce GTX 680M SLI and Radeon HD 6550A have maximum RAM of 2 GB.
- GeForce GTX 680M SLI is used in Laptops, and Radeon HD 6550A - in Desktops.
- GeForce GTX 680M SLI is build with Kepler architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of GeForce GTX 680M SLI is 170 MHz higher, than Radeon HD 6550A.
- GeForce GTX 680M SLI is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
- Memory clock speed of GeForce GTX 680M SLI is 2000 MHz higher, than Radeon HD 6550A.
Game benchmarks
high / 1080p | 35−40 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 16−18 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 60−65 | 1−2 |
medium / 1080p | 40−45 | 0−1 |
The average gaming FPS of GeForce GTX 680M SLI in Assassin's Creed Odyssey is 6100% more, than Radeon HD 6550A. | ||
high / 1080p | 55−60 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 18−20 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 60−65 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 680M SLI and Radeon HD 6550A have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 60−65 |
medium / 768p | 220−230 | 27−30 |
ultra / 1080p | 180−190 | 7−8 |
QHD / 1440p | 110−120 | − |
4K / 2160p | 70−75 | − |
high / 768p | 210−220 | 16−18 |
The average gaming FPS of GeForce GTX 680M SLI in Counter-Strike: Global Offensive is 685% more, than Radeon HD 6550A. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 0−1 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 680M SLI and Radeon HD 6550A have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 45−50 |
medium / 768p | 110−120 | 10−11 |
ultra / 1080p | 100−110 | 0−1 |
The average gaming FPS of GeForce GTX 680M SLI in Dota 2 is 313% more, than Radeon HD 6550A. | ||
high / 1080p | 45−50 | − |
ultra / 1080p | 40−45 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 14−16 | − |
low / 720p | 80−85 | 0−1 |
medium / 1080p | 45−50 | − |
high / 1080p | 60−65 | − |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | − |
low / 720p | 180−190 | 21−24 |
medium / 1080p | 110−120 | 0−1 |
The average gaming FPS of GeForce GTX 680M SLI in Fortnite is 740% more, than Radeon HD 6550A. | ||
high / 1080p | 60−65 | 0−1 |
ultra / 1080p | 45−50 | − |
QHD / 1440p | 30−35 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 100−110 | 0−1 |
medium / 1080p | 65−70 | 0−1 |
low / 768p | 140−150 | 18−20 |
medium / 768p | 120−130 | − |
high / 1080p | 70−75 | 0−1 |
ultra / 1080p | 30−35 | − |
QHD / 1440p | 21−24 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GTX 680M SLI in Grand Theft Auto V is 663% more, than Radeon HD 6550A. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 8−9 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 30−35 | − |
low / 768p | 130−140 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 680M SLI in Minecraft is 75% more, than Radeon HD 6550A. | ||
ultra / 1080p | 14−16 | − |
low / 720p | 100−110 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce GTX 680M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 1212% more, than Radeon HD 6550A. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 10−11 | − |
4K / 2160p | 7−8 | − |
low / 720p | 65−70 | 0−1 |
medium / 1080p | 35−40 | − |
low / 768p | 130−140 | 0−1 |
medium / 768p | 85−90 | − |
high / 1080p | 45−50 | − |
ultra / 1080p | 24−27 | − |
4K / 2160p | 16−18 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 50−55 | 0−1 |
high / 768p | 60−65 | 12−14 |
The average gaming FPS of GeForce GTX 680M SLI in World of Tanks is 188% more, than Radeon HD 6550A. |
Full Specs
GeForce GTX 680M SLI | Radeon HD 6550A | |
Architecture | Kepler | TeraScale 2 |
Code name | N13E-GTX | Pinewood |
Type | Laptop | Desktop |
Release date | 4 June 2012 | 7 February 2011 |
Pipelines | 2688 | 480 |
Core clock speed | 720 MHz | 550 MHz |
Transistor count | 627 million | |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 13.20 | |
Floating-point performance | 624.0 gflops | |
Memory bus width | 2x 256 Bit | 128 Bit |
Memory clock speed | 3600 MHz | 1600 MHz |
Memory bandwidth | 25.6 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 11.2 (11_0) |
Shader Model | 5.0 | |
OpenGL | 4.4 | |
OpenCL | 1.2 | |
Vulkan | N/A | |
CUDA | + | |
SLI options | + | |
Laptop size | large | |
Optimus | + | |
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