GeForce GTX 950A vs Radeon HD 6550A

If you are going to buy a new graphics card and are choosing between GeForce GTX 950A and Radeon HD 6550A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 950A stacks up against Radeon HD 6550A, check out specs charts below.
GeForce GTX 950A
Radeon HD 6550A

Main Specs

  GeForce GTX 950A Radeon HD 6550A
Power consumption (TDP) 75 Watt 35 Watt
Interface MXM-B (3.0) MXM-A (3.0)
Memory type DDR3 GDDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • GeForce GTX 950A has 114% more power consumption, than Radeon HD 6550A.
  • GeForce GTX 950A is connected by MXM-B (3.0), and Radeon HD 6550A uses MXM-A (3.0) interface.
  • GeForce GTX 950A and Radeon HD 6550A have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Radeon HD 6550A - with TeraScale 2.
  • Core clock speed of GeForce GTX 950A is 443 MHz higher, than Radeon HD 6550A.
  • GeForce GTX 950A is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
  • Memory clock speed of GeForce GTX 950A is 402 MHz higher, than Radeon HD 6550A.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 7−8
QHD / 1440p 2−3 0−1
low / 720p 24−27 1−2
medium / 1080p 14−16 0−1
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 2400% more, than Radeon HD 6550A.

Full Specs

  GeForce GTX 950A Radeon HD 6550A
Architecture Maxwell TeraScale 2
Code name GM107 Pinewood
Type Desktop Desktop
Release date 13 March 2015 7 February 2011
Pipelines 640 480
Core clock speed 993 MHz 550 MHz
Boost Clock 1124 MHz
Transistor count 1,870 million 627 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 44.96 13.20
Floating-point performance 1,271 gflops 624.0 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 2002 MHz 1600 MHz
Memory bandwidth 32.03 GB/s 25.6 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126 N/A
CUDA 5.0