GeForce MX110 vs Radeon HD 6550A
If you are going to buy a new graphics card and are choosing between GeForce MX110 and Radeon HD 6550A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce MX110 stacks up against Radeon HD 6550A, check out specs charts below.
Radeon HD 6550A
GeForce MX110 is a Laptop Graphics Card
Note: GeForce MX110 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX110 here:
Main Specs
GeForce MX110 | Radeon HD 6550A | |
Power consumption (TDP) | 30 Watt | 35 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5/DDR3 | GDDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
Check Price |
- Radeon HD 6550A has 16% more power consumption, than GeForce MX110.
- GeForce MX110 is connected by PCIe 3.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
- GeForce MX110 and Radeon HD 6550A have maximum RAM of 2 GB.
- GeForce MX110 is used in Laptops, and Radeon HD 6550A - in Desktops.
- GeForce MX110 is build with Maxwell architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of GeForce MX110 is 415 MHz higher, than Radeon HD 6550A.
- GeForce MX110 is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
- Memory clock speed of GeForce MX110 is 200 MHz higher, than Radeon HD 6550A.
Game benchmarks
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 4−5 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 1−2 |
medium / 1080p | 8−9 | 0−1 |
The average gaming FPS of GeForce MX110 in Assassin's Creed Odyssey is 1600% more, than Radeon HD 6550A. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 6550A in Call of Duty: Warzone is 6% more, than GeForce MX110. | ||
low / 768p | 130−140 | 60−65 |
medium / 768p | 110−120 | 27−30 |
ultra / 1080p | 50−55 | 7−8 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | − |
high / 768p | 80−85 | 16−18 |
The average gaming FPS of GeForce MX110 in Counter-Strike: Global Offensive is 242% more, than Radeon HD 6550A. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 18−20 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 6550A in Cyberpunk 2077 is 15% more, than GeForce MX110. | ||
low / 768p | 80−85 | 45−50 |
medium / 768p | 55−60 | 10−11 |
ultra / 1080p | 30−35 | 0−1 |
The average gaming FPS of GeForce MX110 in Dota 2 is 141% more, than Radeon HD 6550A. | ||
high / 1080p | 8−9 | − |
ultra / 1080p | 7−8 | − |
4K / 2160p | 3−4 | − |
low / 720p | 18−20 | 0−1 |
medium / 1080p | 8−9 | − |
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
low / 720p | 60−65 | 21−24 |
medium / 1080p | 21−24 | 0−1 |
The average gaming FPS of GeForce MX110 in Fortnite is 181% more, than Radeon HD 6550A. | ||
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 0−1 |
medium / 1080p | 14−16 | 0−1 |
low / 768p | 50−55 | 18−20 |
medium / 768p | 45−50 | − |
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 6−7 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce MX110 in Grand Theft Auto V is 173% more, than Radeon HD 6550A. | ||
high / 1080p | 4−5 | − |
ultra / 1080p | 3−4 | − |
4K / 2160p | 0−1 | − |
low / 720p | 12−14 | 0−1 |
medium / 1080p | 6−7 | − |
low / 768p | 95−100 | 75−80 |
high / 1080p | 85−90 | 27−30 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce MX110 in Minecraft is 73% more, than Radeon HD 6550A. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | − |
low / 720p | 30−35 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce MX110 in PLAYERUNKNOWN'S BATTLEGROUNDS is 300% more, than Radeon HD 6550A. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 12−14 | 0−1 |
medium / 1080p | 10−12 | − |
low / 768p | 24−27 | 0−1 |
medium / 768p | 16−18 | − |
high / 1080p | 9−10 | − |
ultra / 1080p | 6−7 | − |
4K / 2160p | 6−7 | − |
low / 768p | 85−90 | 45−50 |
medium / 768p | 45−50 | 14−16 |
ultra / 1080p | 18−20 | 0−1 |
high / 768p | 35−40 | 12−14 |
The average gaming FPS of GeForce MX110 in World of Tanks is 128% more, than Radeon HD 6550A. |
Full Specs
GeForce MX110 | Radeon HD 6550A | |
Architecture | Maxwell | TeraScale 2 |
Code name | N16V-GMR1 | Pinewood |
Type | Laptop | Desktop |
Release date | 1 January 2018 | 7 February 2011 |
Pipelines | 256 | 480 |
Core clock speed | 965 MHz | 550 MHz |
Boost Clock | 993 MHz | |
Transistor count | 627 million | |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 23.83 | 13.20 |
Floating-point performance | 762.6 gflops | 624.0 gflops |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 1600 MHz |
Memory bandwidth | 40.1 GB/s | 25.6 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 11.2 (11_0) |
Shader Model | 5.1 | 5.0 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | N/A |
CUDA | + | |
Optimus | + | |
Check Price |