GRID K160Q vs Radeon HD 6550A

In this comparison between GRID K160Q and Radeon HD 6550A you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K160Q will be the best choice, for others Radeon HD 6550A will be their preference. Study the comparison tables below and make your choice.
GRID K160Q
Radeon HD 6550A

Main Specs

  GRID K160Q Radeon HD 6550A
Power consumption (TDP) 130 Watt 35 Watt
Interface PCIe 3.0 x16 MXM-A (3.0)
Memory type DDR3 GDDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • GRID K160Q has 271% more power consumption, than Radeon HD 6550A.
  • GRID K160Q is connected by PCIe 3.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
  • Radeon HD 6550A has 1 GB more memory, than GRID K160Q.
  • Both cards are used in Desktops.
  • GRID K160Q is build with Kepler architecture, and Radeon HD 6550A - with TeraScale 2.
  • Core clock speed of GRID K160Q is 300 MHz higher, than Radeon HD 6550A.
  • GRID K160Q is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
  • Memory clock speed of GRID K160Q is 182 MHz higher, than Radeon HD 6550A.

Game benchmarks

high / 1080p 0−1 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 9−10 1−2
medium / 1080p 1−2 0−1
The average gaming FPS of GRID K160Q in Assassin's Creed Odyssey is 800% more, than Radeon HD 6550A.

Full Specs

  GRID K160Q Radeon HD 6550A
Architecture Kepler TeraScale 2
Code name GK107 Pinewood
Type Workstation Desktop
Release date 28 June 2013 7 February 2011
Pipelines 192 480
Core clock speed 850 MHz 550 MHz
Transistor count 1,270 million 627 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 13.60 13.20
Floating-point performance 326.4 gflops 624.0 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 1782 MHz 1600 MHz
Memory bandwidth 28.51 GB/s 25.6 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126 N/A
CUDA 3.0