GRID K240Q vs Radeon HD 6550A

If you are going to buy a new graphics card and are choosing between GRID K240Q and Radeon HD 6550A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K240Q stacks up against Radeon HD 6550A, check out specs charts below.
GRID K240Q
Radeon HD 6550A

Main Specs

  GRID K240Q Radeon HD 6550A
Power consumption (TDP) 225 Watt 35 Watt
Interface PCIe 3.0 x16 MXM-A (3.0)
Memory type GDDR5 GDDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • GRID K240Q has 542% more power consumption, than Radeon HD 6550A.
  • GRID K240Q is connected by PCIe 3.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
  • Radeon HD 6550A has 1 GB more memory, than GRID K240Q.
  • Both cards are used in Desktops.
  • GRID K240Q is build with Kepler architecture, and Radeon HD 6550A - with TeraScale 2.
  • Core clock speed of GRID K240Q is 195 MHz higher, than Radeon HD 6550A.
  • GRID K240Q is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
  • Memory clock speed of GRID K240Q is 3400 MHz higher, than Radeon HD 6550A.

Game benchmarks

high / 1080p 10−11 0−1
ultra / 1080p 6−7
QHD / 1440p 1−2 0−1
low / 720p 21−24 1−2
medium / 1080p 12−14 0−1
The average gaming FPS of GRID K240Q in Assassin's Creed Odyssey is 2100% more, than Radeon HD 6550A.

Full Specs

  GRID K240Q Radeon HD 6550A
Architecture Kepler TeraScale 2
Code name GK104 Pinewood
Type Workstation Desktop
Release date 28 June 2013 7 February 2011
Pipelines 1536 480
Core clock speed 745 MHz 550 MHz
Transistor count 3,540 million 627 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 95.36 13.20
Floating-point performance 2,289 gflops 624.0 gflops
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 1600 MHz
Memory bandwidth 160.0 GB/s 25.6 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126 N/A
CUDA 3.0