GRID K520 vs Radeon HD 6550A
In this comparison between GRID K520 and Radeon HD 6550A you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K520 will be the best choice, for others Radeon HD 6550A will be their preference. Study the comparison tables below and make your choice.
GRID K520
Radeon HD 6550A
Main Specs
GRID K520 | Radeon HD 6550A | |
Power consumption (TDP) | 225 Watt | 35 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Supplementary power connectors | 1x 8-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 4 GB | 2 GB |
Display Connectors | No outputs | No outputs |
- GRID K520 has 542% more power consumption, than Radeon HD 6550A.
- GRID K520 is connected by PCIe 3.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
- GRID K520 has 2 GB more memory, than Radeon HD 6550A.
- Both cards are used in Desktops.
- GRID K520 is build with Kepler architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of GRID K520 is 195 MHz higher, than Radeon HD 6550A.
- GRID K520 is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
- Memory clock speed of GRID K520 is 3400 MHz higher, than Radeon HD 6550A.
Game benchmarks
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 1−2 |
medium / 1080p | 20−22 | 0−1 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 3100% more, than Radeon HD 6550A. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 0−1 |
medium / 1080p | 27−30 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 6550A in Call of Duty: Warzone is 10% more, than GRID K520. | ||
low / 768p | 210−220 | 60−65 |
medium / 768p | 180−190 | 27−30 |
ultra / 1080p | 100−110 | 7−8 |
QHD / 1440p | 55−60 | − |
4K / 2160p | 30−35 | − |
high / 768p | 140−150 | 16−18 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 478% more, than Radeon HD 6550A. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 6550A in Cyberpunk 2077 is 15% more, than GRID K520. | ||
low / 768p | 110−120 | 45−50 |
medium / 768p | 95−100 | 10−11 |
ultra / 1080p | 65−70 | 0−1 |
The average gaming FPS of GRID K520 in Dota 2 is 265% more, than Radeon HD 6550A. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 18−20 | − |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | − |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | − |
high / 1080p | 27−30 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 16−18 | − |
low / 720p | 100−110 | 21−24 |
medium / 1080p | 55−60 | 0−1 |
The average gaming FPS of GRID K520 in Fortnite is 377% more, than Radeon HD 6550A. | ||
high / 1080p | 27−30 | 0−1 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 0−1 |
medium / 1080p | 30−35 | 0−1 |
low / 768p | 90−95 | 18−20 |
medium / 768p | 80−85 | − |
high / 1080p | 30−35 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 384% more, than Radeon HD 6550A. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 8−9 | − |
4K / 2160p | 3−4 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 14−16 | − |
low / 768p | 110−120 | 75−80 |
high / 1080p | − | 27−30 |
medium / 1080p | 100−110 | − |
The average gaming FPS of GRID K520 in Minecraft is 49% more, than Radeon HD 6550A. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 18−20 | − |
low / 720p | 60−65 | 8−9 |
medium / 1080p | 24−27 | − |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 675% more, than Radeon HD 6550A. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 60−65 | 0−1 |
medium / 768p | 35−40 | − |
high / 1080p | 20−22 | − |
ultra / 1080p | 12−14 | − |
4K / 2160p | 8−9 | − |
low / 768p | 100−110 | 45−50 |
medium / 768p | 60−65 | 14−16 |
ultra / 1080p | 35−40 | 0−1 |
high / 768p | 55−60 | 12−14 |
The average gaming FPS of GRID K520 in World of Tanks is 200% more, than Radeon HD 6550A. |
Full Specs
GRID K520 | Radeon HD 6550A | |
Architecture | Kepler | TeraScale 2 |
Code name | GK104 | Pinewood |
Type | Workstation | Desktop |
Release date | 23 July 2013 | 7 February 2011 |
Pipelines | 1536 | 480 |
Core clock speed | 745 MHz | 550 MHz |
Transistor count | 3,540 million | 627 million |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 95.36 | 13.20 |
Floating-point performance | 2x 2,448 gflops | 624.0 gflops |
Length | 267 mm | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 5000 MHz | 1600 MHz |
Memory bandwidth | 160.0 GB/s | 25.6 GB/s |
DirectX | 12 (11_0) | 11.2 (11_0) |
Shader Model | 5.1 | 5.0 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | N/A |
CUDA | 3.0 | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |