HD Graphics 5300 vs Radeon HD 6550A
Find out if it is worth upgrading your current GPU setup by comparing HD Graphics 5300 and Radeon HD 6550A. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between HD Graphics 5300 and Radeon HD 6550A. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon HD 6550A
HD Graphics 5300 is a Laptop Graphics Card
Note: HD Graphics 5300 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5300 here:
Main Specs
HD Graphics 5300 | Radeon HD 6550A | |
Power consumption (TDP) | 15 Watt | 35 Watt |
Interface | PCIe 2.0 x1 | MXM-A (3.0) |
Memory type | System Shared | GDDR3 |
Maximum RAM amount | 2 GB | |
Display Connectors | No outputs | No outputs |
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- Radeon HD 6550A has 133% more power consumption, than HD Graphics 5300.
- HD Graphics 5300 is connected by PCIe 2.0 x1, and Radeon HD 6550A uses MXM-A (3.0) interface.
- HD Graphics 5300 is used in Laptops, and Radeon HD 6550A - in Desktops.
- HD Graphics 5300 is build with Gen. 8 Broadwell architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of Radeon HD 6550A is 450 MHz higher, than HD Graphics 5300.
- HD Graphics 5300 is manufactured by 14 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 45−50 | 50−55 |
high / 1080p | 35−40 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 6550A in Call of Duty: Warzone is 19% more, than HD Graphics 5300. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 10−11 | 7−8 |
high / 768p | 21−24 | 16−18 |
The average gaming FPS of HD Graphics 5300 in Counter-Strike: Global Offensive is 10% more, than Radeon HD 6550A. | ||
low / 768p | 85−90 | 70−75 |
ultra / 1080p | 1−2 | 0−1 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of HD Graphics 5300 in Cyberpunk 2077 is 8% more, than Radeon HD 6550A. | ||
low / 768p | 50−55 | 45−50 |
medium / 768p | 18−20 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
The average gaming FPS of HD Graphics 5300 in Dota 2 is 20% more, than Radeon HD 6550A. | ||
high / 1080p | 0−1 | − |
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
HD Graphics 5300 and Radeon HD 6550A have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 16−18 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 10−11 | 12−14 |
The average gaming FPS of Radeon HD 6550A in Grand Theft Auto V is 23% more, than HD Graphics 5300. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 80−85 | 75−80 |
high / 1080p | 60−65 | 27−30 |
ultra / 1080p | 45−50 | − |
medium / 1080p | 75−80 | − |
The average gaming FPS of HD Graphics 5300 in Minecraft is 35% more, than Radeon HD 6550A. | ||
low / 720p | 7−8 | 8−9 |
The average gaming FPS of Radeon HD 6550A in PLAYERUNKNOWN'S BATTLEGROUNDS is 14% more, than HD Graphics 5300. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 12−14 | 14−16 |
ultra / 1080p | 5−6 | 0−1 |
high / 768p | 9−10 | 12−14 |
The average gaming FPS of Radeon HD 6550A in World of Tanks is 8% more, than HD Graphics 5300. |
Full Specs
HD Graphics 5300 | Radeon HD 6550A | |
Architecture | Gen. 8 Broadwell | TeraScale 2 |
Code name | Broadwell GT2 | Pinewood |
Type | Laptop | Desktop |
Release date | 5 September 2014 | 7 February 2011 |
Pipelines | 24 | 480 |
Core clock speed | 100 MHz | 550 MHz |
Boost Clock | 900 MHz | |
Transistor count | 1,300 million | 627 million |
Manufacturing process technology | 14 nm | 40 nm |
Texture fill rate | 21.60 | 13.20 |
Floating-point performance | 624.0 gflops | |
Memory bus width | 64/128 Bit | 128 Bit |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 25.6 GB/s | |
Shared memory | + | |
DirectX | 12 (11_1) | 11.2 (11_0) |
Shader Model | 5.1 | 5.0 |
OpenGL | 4.4 | 4.4 |
OpenCL | 2.0 | 1.2 |
Vulkan | 1.1.80 | N/A |
Quick Sync | + | |
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