HD Graphics 5300 vs Radeon HD 6550A

Find out if it is worth upgrading your current GPU setup by comparing HD Graphics 5300 and Radeon HD 6550A. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between HD Graphics 5300 and Radeon HD 6550A. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

HD Graphics 5300 is a Laptop Graphics Card

Note: HD Graphics 5300 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 5300 here:

Main Specs

  HD Graphics 5300 Radeon HD 6550A
Power consumption (TDP) 15 Watt 35 Watt
Interface PCIe 2.0 x1 MXM-A (3.0)
Memory type System Shared GDDR3
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
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  • Radeon HD 6550A has 133% more power consumption, than HD Graphics 5300.
  • HD Graphics 5300 is connected by PCIe 2.0 x1, and Radeon HD 6550A uses MXM-A (3.0) interface.
  • HD Graphics 5300 is used in Laptops, and Radeon HD 6550A - in Desktops.
  • HD Graphics 5300 is build with Gen. 8 Broadwell architecture, and Radeon HD 6550A - with TeraScale 2.
  • Core clock speed of Radeon HD 6550A is 450 MHz higher, than HD Graphics 5300.
  • HD Graphics 5300 is manufactured by 14 nm process technology, and Radeon HD 6550A - by 40 nm process technology.

Game benchmarks

high / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 0−1 1−2
medium / 1080p 0−1 0−1

Full Specs

  HD Graphics 5300 Radeon HD 6550A
Architecture Gen. 8 Broadwell TeraScale 2
Code name Broadwell GT2 Pinewood
Type Laptop Desktop
Release date 5 September 2014 7 February 2011
Pipelines 24 480
Core clock speed 100 MHz 550 MHz
Boost Clock 900 MHz
Transistor count 1,300 million 627 million
Manufacturing process technology 14 nm 40 nm
Texture fill rate 21.60 13.20
Floating-point performance 624.0 gflops
Memory bus width 64/128 Bit 128 Bit
Memory clock speed 1600 MHz
Memory bandwidth 25.6 GB/s
Shared memory +
DirectX 12 (11_1) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.4 4.4
OpenCL 2.0 1.2
Vulkan 1.1.80 N/A
Quick Sync +
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