Quadro 500M vs Radeon HD 6550A
If you are going to buy a new graphics card and are choosing between Quadro 500M and Radeon HD 6550A, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Quadro 500M stacks up against Radeon HD 6550A, check out specs charts below.
Quadro 500M
Radeon HD 6550A
Main Specs
Quadro 500M | Radeon HD 6550A | |
Power consumption (TDP) | 35 Watt | 35 Watt |
Interface | MXM-A (3.0) | MXM-A (3.0) |
Memory type | DDR3 | GDDR3 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | No outputs |
- Both graphics cards have the same power consumption of 35 Watt.
- Both video cards are using MXM-A (3.0) interface connection to a motherboard.
- Radeon HD 6550A has 1 GB more memory, than Quadro 500M.
- Both cards are used in Desktops.
- Quadro 500M is build with Fermi architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of Quadro 500M is 150 MHz higher, than Radeon HD 6550A.
- Quadro 500M and Radeon HD 6550A are manufactured by 40 nm process technology.
- Memory clock speed of Quadro 500M is 200 MHz higher, than Radeon HD 6550A.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 1−2 |
medium / 1080p | 0−1 | 0−1 |
Quadro 500M and Radeon HD 6550A have the same average FPS in Assassin's Creed Odyssey. | ||
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
Quadro 500M and Radeon HD 6550A have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 27−30 | 27−30 |
ultra / 1080p | 7−8 | 7−8 |
high / 768p | 16−18 | 16−18 |
Quadro 500M and Radeon HD 6550A have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 0−1 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
Quadro 500M and Radeon HD 6550A have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 45−50 |
medium / 768p | 10−11 | 10−11 |
ultra / 1080p | 0−1 | 0−1 |
Quadro 500M and Radeon HD 6550A have the same average FPS in Dota 2. | ||
low / 720p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 0−1 | 0−1 |
Quadro 500M and Radeon HD 6550A have the same average FPS in Fortnite. | ||
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 0−1 |
medium / 1080p | 0−1 | 0−1 |
low / 768p | 18−20 | 18−20 |
high / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 12−14 |
Quadro 500M and Radeon HD 6550A have the same average FPS in Grand Theft Auto V. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 75−80 | 75−80 |
high / 1080p | 27−30 | 27−30 |
Quadro 500M and Radeon HD 6550A have the same average FPS in Minecraft. | ||
low / 720p | 8−9 | 8−9 |
Quadro 500M and Radeon HD 6550A have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
low / 720p | 0−1 | 0−1 |
low / 768p | 0−1 | 0−1 |
low / 768p | 45−50 | 45−50 |
medium / 768p | 14−16 | 14−16 |
ultra / 1080p | 0−1 | 0−1 |
high / 768p | 12−14 | 12−14 |
Quadro 500M and Radeon HD 6550A have the same average FPS in World of Tanks. |
Full Specs
Quadro 500M | Radeon HD 6550A | |
Architecture | Fermi | TeraScale 2 |
Code name | GF108 | Pinewood |
Type | Workstation | Desktop |
Release date | 22 February 2011 | 7 February 2011 |
Pipelines | 96 | 480 |
Core clock speed | 700 MHz | 550 MHz |
Transistor count | 585 million | 627 million |
Manufacturing process technology | 40 nm | 40 nm |
Texture fill rate | 11.20 | 13.20 |
Floating-point performance | 268.8 gflops | 624.0 gflops |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 1600 MHz |
Memory bandwidth | 28.8 GB/s | 25.6 GB/s |
DirectX | 12 (11_0) | 11.2 (11_0) |
Shader Model | 5.1 | 5.0 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | N/A |
CUDA | 2.1 | |