Quadro K600 vs Radeon HD 6550A

Find out if it is worth upgrading your current GPU setup by comparing Quadro K600 and Radeon HD 6550A. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Quadro K600 and Radeon HD 6550A. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  Quadro K600 Radeon HD 6550A
Power consumption (TDP) 41 Watt 35 Watt
Interface PCIe 2.0 x16 MXM-A (3.0)
Supplementary power connectors None
Memory type DDR3 GDDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors 1x DVI, 1x DisplayPort No outputs
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  • Quadro K600 has 17% more power consumption, than Radeon HD 6550A.
  • Quadro K600 is connected by PCIe 2.0 x16, and Radeon HD 6550A uses MXM-A (3.0) interface.
  • Radeon HD 6550A has 1 GB more memory, than Quadro K600.
  • Both cards are used in Desktops.
  • Quadro K600 is build with Kepler architecture, and Radeon HD 6550A - with TeraScale 2.
  • Core clock speed of Quadro K600 is 326 MHz higher, than Radeon HD 6550A.
  • Quadro K600 is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
  • Memory clock speed of Quadro K600 is 182 MHz higher, than Radeon HD 6550A.

Game benchmarks

high / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 1−2
medium / 1080p 0−1 0−1
Quadro K600 and Radeon HD 6550A have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  Quadro K600 Radeon HD 6550A
Architecture Kepler TeraScale 2
Code name GK107 Pinewood
Type Workstation Desktop
Release date 1 March 2013 7 February 2011
Pipelines 192 480
Core clock speed 876 MHz 550 MHz
Transistor count 1,270 million 627 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 14.02 13.20
Floating-point performance 336.4 gflops 624.0 gflops
Length 160 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1782 MHz 1600 MHz
Memory bandwidth 28.51 GB/s 25.6 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126 N/A
CUDA 3.0
Bitcoin / BTC (SHA256) 11 Mh/s
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