Quadro M520 vs Radeon HD 6550A
When comparing Quadro M520 and Radeon HD 6550A, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro M520 and Radeon HD 6550A is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon HD 6550A
Quadro M520 is a Laptop Graphics Card
Note: Quadro M520 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro M520 here:
Main Specs
Quadro M520 | Radeon HD 6550A | |
Power consumption (TDP) | 25 Watt | 35 Watt |
Interface | MXM-A (3.0) | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | |
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- Radeon HD 6550A has 40% more power consumption, than Quadro M520.
- Quadro M520 and Radeon HD 6550A have maximum RAM of 2 GB.
- Quadro M520 is used in Mobile workstations, and Radeon HD 6550A - in Desktops.
- Quadro M520 is build with Maxwell architecture, and Radeon HD 6550A - with TeraScale 2.
- Core clock speed of Quadro M520 is 206 MHz higher, than Radeon HD 6550A.
- Quadro M520 is manufactured by 28 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
Game benchmarks
high / 1080p | 9−10 | 0−1 |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 1−2 |
medium / 1080p | 12−14 | 0−1 |
The average gaming FPS of Quadro M520 in Assassin's Creed Odyssey is 2100% more, than Radeon HD 6550A. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 16−18 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 6550A in Call of Duty: Warzone is 10% more, than Quadro M520. | ||
low / 768p | 160−170 | 60−65 |
medium / 768p | 130−140 | 27−30 |
ultra / 1080p | 65−70 | 7−8 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | − |
high / 768p | 100−110 | 16−18 |
The average gaming FPS of Quadro M520 in Counter-Strike: Global Offensive is 321% more, than Radeon HD 6550A. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 6550A in Cyberpunk 2077 is 15% more, than Quadro M520. | ||
low / 768p | 90−95 | 45−50 |
medium / 768p | 70−75 | 10−11 |
ultra / 1080p | 45−50 | 0−1 |
The average gaming FPS of Quadro M520 in Dota 2 is 182% more, than Radeon HD 6550A. | ||
high / 1080p | 10−12 | − |
ultra / 1080p | 10−11 | − |
4K / 2160p | 4−5 | − |
low / 720p | 24−27 | 0−1 |
medium / 1080p | 12−14 | − |
high / 1080p | 18−20 | − |
ultra / 1080p | 12−14 | − |
low / 720p | 70−75 | 21−24 |
medium / 1080p | 30−35 | 0−1 |
The average gaming FPS of Quadro M520 in Fortnite is 227% more, than Radeon HD 6550A. | ||
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 35−40 | 0−1 |
medium / 1080p | 18−20 | 0−1 |
low / 768p | 60−65 | 18−20 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 0−1 |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of Quadro M520 in Grand Theft Auto V is 226% more, than Radeon HD 6550A. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 4−5 | − |
4K / 2160p | 1−2 | − |
low / 720p | 18−20 | 0−1 |
medium / 1080p | 8−9 | − |
low / 768p | 100−110 | 75−80 |
high / 1080p | − | 27−30 |
ultra / 1080p | 90−95 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of Quadro M520 in Minecraft is 36% more, than Radeon HD 6550A. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | − |
low / 720p | 40−45 | 8−9 |
medium / 1080p | 20−22 | − |
The average gaming FPS of Quadro M520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 425% more, than Radeon HD 6550A. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 16−18 | 0−1 |
medium / 1080p | 12−14 | − |
low / 768p | 35−40 | 0−1 |
medium / 768p | 21−24 | − |
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
4K / 2160p | 7−8 | − |
low / 768p | 90−95 | 45−50 |
medium / 768p | 50−55 | 14−16 |
ultra / 1080p | 24−27 | 0−1 |
high / 768p | 40−45 | 12−14 |
The average gaming FPS of Quadro M520 in World of Tanks is 148% more, than Radeon HD 6550A. |
Full Specs
Quadro M520 | Radeon HD 6550A | |
Architecture | Maxwell | TeraScale 2 |
Code name | Pinewood | |
Type | Mobile workstation | Desktop |
Release date | 13 January 2017 | 7 February 2011 |
Pipelines | 384 | 480 |
Core clock speed | 756 MHz | 550 MHz |
Boost Clock | 1019 MHz | |
Transistor count | 627 million | |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 13.20 | |
Floating-point performance | 624.0 gflops | |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 40 GB/s | 25.6 GB/s |
Shared memory | - | |
DirectX | 12 | 11.2 (11_0) |
Shader Model | 5.0 | 5.0 |
OpenGL | 4.5 | 4.4 |
OpenCL | 1.2 | |
Vulkan | N/A | |
Laptop size | medium sized | |
Optimus | + | |
nView Display Management | + | |
3D Stereo | + | |
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