Radeon 540 vs Radeon HD 6550A

Find out if it is worth upgrading your current GPU setup by comparing Radeon 540 and Radeon HD 6550A. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Radeon 540 and Radeon HD 6550A. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon 540
Radeon HD 6550A

Main Specs

  Radeon 540 Radeon HD 6550A
Power consumption (TDP) 50 Watt 35 Watt
Interface PCIe 3.0 x8 MXM-A (3.0)
Supplementary power connectors None
Memory type GDDR5 GDDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
 
  • Radeon 540 has 42% more power consumption, than Radeon HD 6550A.
  • Radeon 540 is connected by PCIe 3.0 x8, and Radeon HD 6550A uses MXM-A (3.0) interface.
  • Radeon 540 and Radeon HD 6550A have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • Radeon 540 is build with GCN 4.0 architecture, and Radeon HD 6550A - with TeraScale 2.
  • Core clock speed of Radeon 540 is 550 MHz higher, than Radeon HD 6550A.
  • Radeon 540 is manufactured by 14 nm process technology, and Radeon HD 6550A - by 40 nm process technology.
  • Memory clock speed of Radeon 540 is 5400 MHz higher, than Radeon HD 6550A.

Game benchmarks

high / 1080p 6−7 0−1
ultra / 1080p 3−4
QHD / 1440p 0−1 0−1
low / 720p 14−16 1−2
medium / 1080p 7−8 0−1
The average gaming FPS of Radeon 540 in Assassin's Creed Odyssey is 1400% more, than Radeon HD 6550A.

Full Specs

  Radeon 540 Radeon HD 6550A
Architecture GCN 4.0 TeraScale 2
Code name Lexa Pinewood
Type Desktop Desktop
Release date 26 March 2019 7 February 2011
Pipelines 512 480
Core clock speed 1100 MHz 550 MHz
Boost Clock 1124 MHz
Transistor count 2,200 million 627 million
Manufacturing process technology 14 nm 40 nm
Texture fill rate 35.97 13.20
Floating-point performance 624.0 gflops
Length 145 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 7000 MHz 1600 MHz
Memory bandwidth 56 GB/s 25.6 GB/s
DirectX 12 (12_0) 11.2 (11_0)
Shader Model 6.4 5.0
OpenGL 4.6 4.4
OpenCL 2.0 1.2
Vulkan 1.2.131 N/A