Radeon HD 6550A vs Radeon Pro W5500M

Find out if it is worth upgrading your current GPU setup by comparing Radeon HD 6550A and Radeon Pro W5500M. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Radeon HD 6550A and Radeon Pro W5500M. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon HD 6550A
Radeon Pro W5500M

Main Specs

  Radeon HD 6550A Radeon Pro W5500M
Power consumption (TDP) 35 Watt 85 Watt
Interface MXM-A (3.0) PCIe 4.0 x8
Supplementary power connectors None
Memory type GDDR3 GDDR6
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs No outputs
 
  • Radeon Pro W5500M has 142% more power consumption, than Radeon HD 6550A.
  • Radeon HD 6550A is connected by MXM-A (3.0), and Radeon Pro W5500M uses PCIe 4.0 x8 interface.
  • Radeon Pro W5500M has 2 GB more memory, than Radeon HD 6550A.
  • Both cards are used in Desktops.
  • Radeon HD 6550A is build with TeraScale 2 architecture, and Radeon Pro W5500M - with RDNA 1.0.
  • Radeon HD 6550A is manufactured by 40 nm process technology, and Radeon Pro W5500M - by 7 nm process technology.
  • Memory clock speed of Radeon Pro W5500M is 10400 MHz higher, than Radeon HD 6550A.

Game benchmarks

high / 1080p 0−1 14−16
ultra / 1080p 8−9
QHD / 1440p 0−1 3−4
low / 720p 1−2 30−33
medium / 1080p 0−1 18−20
The average gaming FPS of Radeon Pro W5500M in Assassin's Creed Odyssey is 3000% more, than Radeon HD 6550A.

Full Specs

  Radeon HD 6550A Radeon Pro W5500M
Architecture TeraScale 2 RDNA 1.0
Code name Pinewood Navi 14
Type Desktop Workstation
Release date 7 February 2011 10 February 2020
Pipelines 480 1408
Core clock speed 550 MHz
Boost Clock 1450 MHz
Transistor count 627 million 6,400 million
Manufacturing process technology 40 nm 7 nm
Texture fill rate 13.20 127.6
Floating-point performance 624.0 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 1600 MHz 12000 MHz
Memory bandwidth 25.6 GB/s 192.0 GB/s
DirectX 11.2 (11_0) 12 (12_1)
Shader Model 5.0 6.5
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan N/A 1.2.131