Radeon HD 6550A vs Radeon R7 384 Cores Kaveri

Find out if it is worth upgrading your current GPU setup by comparing Radeon HD 6550A and Radeon R7 384 Cores Kaveri. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Radeon HD 6550A and Radeon R7 384 Cores Kaveri. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon HD 6550A
Radeon R7 384 Cores Kaveri

Main Specs

  Radeon HD 6550A Radeon R7 384 Cores Kaveri
Power consumption (TDP) 35 Watt
Interface MXM-A (3.0)
Memory type GDDR3
Maximum RAM amount 2 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • Radeon HD 6550A is build with TeraScale 2 architecture, and Radeon R7 384 Cores Kaveri - with GCN.
  • Core clock speed of Radeon R7 384 Cores Kaveri is 170 MHz higher, than Radeon HD 6550A.
  • Radeon HD 6550A is manufactured by 40 nm process technology, and Radeon R7 384 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 7−8
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 1−2 18−20
medium / 1080p 0−1 9−10
The average gaming FPS of Radeon R7 384 Cores Kaveri in Assassin's Creed Odyssey is 1800% more, than Radeon HD 6550A.

Full Specs

  Radeon HD 6550A Radeon R7 384 Cores Kaveri
Architecture TeraScale 2 GCN
Code name Pinewood Kaveri Spectre
Type Desktop Desktop
Release date 7 February 2011 14 January 2014
Pipelines 480 384
Core clock speed 550 MHz 720 MHz
Transistor count 627 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 13.20
Floating-point performance 624.0 gflops
Memory bus width 128 Bit
Memory clock speed 1600 MHz
Memory bandwidth 25.6 GB/s
Shared memory +
DirectX 11.2 (11_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.0
OpenGL 4.4
OpenCL 1.2
Vulkan N/A