Radeon HD 6550A vs Radeon R7 A265

When comparing Radeon HD 6550A and Radeon R7 A265, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon HD 6550A and Radeon R7 A265 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon HD 6550A
Radeon R7 A265

Main Specs

  Radeon HD 6550A Radeon R7 A265
Power consumption (TDP) 35 Watt
Interface MXM-A (3.0) PCIe 3.0 x8
Memory type GDDR3 DDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • Radeon HD 6550A is connected by MXM-A (3.0), and Radeon R7 A265 uses PCIe 3.0 x8 interface.
  • Radeon HD 6550A and Radeon R7 A265 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • Radeon HD 6550A is build with TeraScale 2 architecture, and Radeon R7 A265 - with GCN 1.0.
  • Core clock speed of Radeon R7 A265 is 175 MHz higher, than Radeon HD 6550A.
  • Radeon HD 6550A is manufactured by 40 nm process technology, and Radeon R7 A265 - by 28 nm process technology.
  • Memory clock speed of Radeon R7 A265 is 200 MHz higher, than Radeon HD 6550A.

Game benchmarks

high / 1080p 0−1 1−2
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 1−2 12−14
medium / 1080p 0−1 3−4
The average gaming FPS of Radeon R7 A265 in Assassin's Creed Odyssey is 1200% more, than Radeon HD 6550A.

Full Specs

  Radeon HD 6550A Radeon R7 A265
Architecture TeraScale 2 GCN 1.0
Code name Pinewood Opal
Type Desktop Desktop
Release date 7 February 2011 9 January 2014
Pipelines 480 384
Core clock speed 550 MHz 725 MHz
Boost Clock 825 MHz
Transistor count 627 million 950 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 13.20 19.80
Floating-point performance 624.0 gflops 633.6 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 1600 MHz 1800 MHz
Memory bandwidth 25.6 GB/s 28.8 GB/s
DirectX 11.2 (11_0) 12 (11_1)
Shader Model 5.0 5.1
OpenGL 4.4 4.6
OpenCL 1.2 1.2
Vulkan N/A 1.2.131