Radeon HD 6550A vs Radeon R7 M465X
If you are going to buy a new graphics card and are choosing between Radeon HD 6550A and Radeon R7 M465X, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon HD 6550A stacks up against Radeon R7 M465X, check out specs charts below.
Radeon HD 6550A
Radeon R7 M465X
Main Specs
Radeon HD 6550A | Radeon R7 M465X | |
Power consumption (TDP) | 35 Watt | |
Interface | MXM-A (3.0) | PCIe 3.0 x16 |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
- Radeon HD 6550A is connected by MXM-A (3.0), and Radeon R7 M465X uses PCIe 3.0 x16 interface.
- Radeon HD 6550A and Radeon R7 M465X have maximum RAM of 2 GB.
- Both cards are used in Desktops.
- Radeon HD 6550A is build with TeraScale 2 architecture, and Radeon R7 M465X - with GCN 1.0.
- Core clock speed of Radeon R7 M465X is 350 MHz higher, than Radeon HD 6550A.
- Radeon HD 6550A is manufactured by 40 nm process technology, and Radeon R7 M465X - by 28 nm process technology.
- Memory clock speed of Radeon R7 M465X is 2900 MHz higher, than Radeon HD 6550A.
Game benchmarks
high / 1080p | 0−1 | 8−9 |
ultra / 1080p | − | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 18−20 |
medium / 1080p | 0−1 | 10−11 |
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 1800% more, than Radeon HD 6550A. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | − | 14−16 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 6550A in Call of Duty: Warzone is 6% more, than Radeon R7 M465X. | ||
low / 768p | 60−65 | 150−160 |
medium / 768p | 27−30 | 120−130 |
ultra / 1080p | 7−8 | 60−65 |
QHD / 1440p | − | 30−35 |
4K / 2160p | − | 27−30 |
high / 768p | 16−18 | 90−95 |
The average gaming FPS of Radeon R7 M465X in Counter-Strike: Global Offensive is 285% more, than Radeon HD 6550A. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 21−24 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 6550A in Cyberpunk 2077 is 15% more, than Radeon R7 M465X. | ||
low / 768p | 45−50 | 85−90 |
medium / 768p | 10−11 | 65−70 |
ultra / 1080p | 0−1 | 35−40 |
The average gaming FPS of Radeon R7 M465X in Dota 2 is 165% more, than Radeon HD 6550A. | ||
high / 1080p | − | 9−10 |
ultra / 1080p | − | 9−10 |
4K / 2160p | − | 4−5 |
low / 720p | 0−1 | 21−24 |
medium / 1080p | − | 10−11 |
high / 1080p | − | 16−18 |
ultra / 1080p | − | 10−12 |
low / 720p | 21−24 | 65−70 |
medium / 1080p | 0−1 | 27−30 |
The average gaming FPS of Radeon R7 M465X in Fortnite is 204% more, than Radeon HD 6550A. | ||
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 0−1 | 30−33 |
medium / 1080p | 0−1 | 16−18 |
low / 768p | 18−20 | 55−60 |
medium / 768p | − | 50−55 |
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | − |
The average gaming FPS of Radeon R7 M465X in Grand Theft Auto V is 200% more, than Radeon HD 6550A. | ||
high / 1080p | − | 5−6 |
ultra / 1080p | − | 4−5 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 7−8 |
low / 768p | 75−80 | 95−100 |
high / 1080p | 27−30 | 90−95 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of Radeon R7 M465X in Minecraft is 79% more, than Radeon HD 6550A. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | − | 14−16 |
low / 720p | 8−9 | 35−40 |
medium / 1080p | − | 18−20 |
The average gaming FPS of Radeon R7 M465X in PLAYERUNKNOWN'S BATTLEGROUNDS is 362% more, than Radeon HD 6550A. | ||
ultra / 1080p | − | 8−9 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 10−12 |
low / 768p | 0−1 | 27−30 |
medium / 768p | − | 18−20 |
high / 1080p | − | 10−11 |
ultra / 1080p | − | 7−8 |
4K / 2160p | − | 6−7 |
low / 768p | 45−50 | 85−90 |
medium / 768p | 14−16 | 45−50 |
ultra / 1080p | 0−1 | 21−24 |
high / 768p | 12−14 | 40−45 |
The average gaming FPS of Radeon R7 M465X in World of Tanks is 136% more, than Radeon HD 6550A. |
Full Specs
Radeon HD 6550A | Radeon R7 M465X | |
Architecture | TeraScale 2 | GCN 1.0 |
Code name | Pinewood | Tropo |
Type | Desktop | Desktop |
Release date | 7 February 2011 | 15 May 2016 |
Pipelines | 480 | 512 |
Core clock speed | 550 MHz | 900 MHz |
Boost Clock | 925 MHz | |
Transistor count | 627 million | 1,500 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 13.20 | 29.60 |
Floating-point performance | 624.0 gflops | 947.2 gflops |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1600 MHz | 4500 MHz |
Memory bandwidth | 25.6 GB/s | 72 GB/s |
DirectX | 11.2 (11_0) | 12 (11_1) |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.2.131 |