Radeon HD 6550A vs Radeon RX Vega 11

If you are going to buy a new graphics card and are choosing between Radeon HD 6550A and Radeon RX Vega 11, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon HD 6550A stacks up against Radeon RX Vega 11, check out specs charts below.
Radeon HD 6550A
Radeon RX Vega 11

Main Specs

  Radeon HD 6550A Radeon RX Vega 11
Power consumption (TDP) 35 Watt 15 Watt
Interface MXM-A (3.0) IGP
Supplementary power connectors None
Memory type GDDR3 System Shared
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • Radeon HD 6550A has 133% more power consumption, than Radeon RX Vega 11.
  • Radeon HD 6550A is connected by MXM-A (3.0), and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon HD 6550A is build with TeraScale 2 architecture, and Radeon RX Vega 11 - with Vega.
  • Radeon HD 6550A is manufactured by 40 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 10−11
ultra / 1080p 6−7
QHD / 1440p 0−1 1−2
low / 720p 1−2 21−24
medium / 1080p 0−1 12−14
The average gaming FPS of Radeon RX Vega 11 in Assassin's Creed Odyssey is 2100% more, than Radeon HD 6550A.

Full Specs

  Radeon HD 6550A Radeon RX Vega 11
Architecture TeraScale 2 Vega
Code name Pinewood Vega Raven Ridge
Type Desktop Desktop
Release date 7 February 2011 26 October 2017
Pipelines 480 704
Core clock speed 550 MHz
Boost Clock 1240 MHz
Transistor count 627 million 4,940 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 13.20 61.60
Floating-point performance 624.0 gflops 1,760 gflops
Memory bus width 128 Bit
Memory clock speed 1600 MHz
Memory bandwidth 25.6 GB/s
Shared memory -
DirectX 11.2 (11_0) 12 (12_1)
Shader Model 5.0 6.4
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan N/A 1.2.131