Radeon HD 6550A vs Radeon RX Vega 3

If you are going to buy a new graphics card and are choosing between Radeon HD 6550A and Radeon RX Vega 3, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon HD 6550A stacks up against Radeon RX Vega 3, check out specs charts below.

Radeon RX Vega 3 is a Laptop Graphics Card

Note: Radeon RX Vega 3 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 3 here:

Main Specs

  Radeon HD 6550A Radeon RX Vega 3
Power consumption (TDP) 35 Watt
Interface MXM-A (3.0)
Memory type GDDR3
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • Radeon HD 6550A is used in Desktops, and Radeon RX Vega 3 - in Laptops.
  • Radeon HD 6550A is build with TeraScale 2 architecture, and Radeon RX Vega 3 - with Vega.
  • Radeon HD 6550A is manufactured by 40 nm process technology, and Radeon RX Vega 3 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 2−3
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 1−2 14−16
medium / 1080p 0−1 4−5
The average gaming FPS of Radeon RX Vega 3 in Assassin's Creed Odyssey is 1400% more, than Radeon HD 6550A.

Full Specs

  Radeon HD 6550A Radeon RX Vega 3
Architecture TeraScale 2 Vega
Code name Pinewood Vega Raven Ridge
Type Desktop Laptop
Release date 7 February 2011 7 January 2018
Pipelines 480 192
Core clock speed 550 MHz
Boost Clock 1000 MHz
Transistor count 627 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 13.20
Floating-point performance 624.0 gflops
Memory bus width 128 Bit
Memory clock speed 1600 MHz
Memory bandwidth 25.6 GB/s
Shared memory -
DirectX 11.2 (11_0) DirectX 12_1
Shader Model 5.0
OpenGL 4.4
OpenCL 1.2
Vulkan N/A
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