GeForce GT 445M vs Radeon HD 6740G2

If you are going to buy a new graphics card and are choosing between GeForce GT 445M and Radeon HD 6740G2, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GT 445M stacks up against Radeon HD 6740G2, check out specs charts below.

GeForce GT 445M and Radeon HD 6740G2 are Laptop Graphics Cards

Note: GeForce GT 445M and Radeon HD 6740G2 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 445M or Radeon HD 6740G2 here:

Main Specs

  GeForce GT 445M Radeon HD 6740G2
Power consumption (TDP) 35 Watt
Interface PCIe 2.0 x16
Memory type GDDR5
Maximum RAM amount 3 GB
Display Connectors No outputs
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  • Both cards are used in Laptops.
  • GeForce GT 445M is build with Fermi architecture, and Radeon HD 6740G2 - with Terascale 2.
  • GeForce GT 445M and Radeon HD 6740G2 are manufactured by 40 nm process technology.

Game benchmarks

high / 1080p 0−1 0−1
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 10−11 10−12
medium / 1080p 1−2 2−3
GeForce GT 445M and Radeon HD 6740G2 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GT 445M Radeon HD 6740G2
Architecture Fermi Terascale 2
Code name N11E-GE
Type Laptop Laptop
Release date 3 September 2010 14 June 2011
Pipelines 144 880
Core clock speed 1180 MHz
Transistor count 1,170 million
Manufacturing process technology 40 nm 40 nm
Texture fill rate 10.6 billion/sec
Floating-point performance 339.8 gflops
Memory bus width 192 Bit
Memory clock speed 1250 MHz
Memory bandwidth 60.0 GB/s
Shared memory - -
DirectX 12 API DirectX 11, Shader 5.0
Shader Model 5.1
OpenGL 4.5
OpenCL 1.1
Vulkan N/A
CUDA +
CUDA cores 144
SLI options +
Laptop size large medium sized
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