GeForce GTX 950A vs Radeon HD 6850

When comparing GeForce GTX 950A and Radeon HD 6850, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 950A and Radeon HD 6850 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  GeForce GTX 950A Radeon HD 6850
Power consumption (TDP) 75 Watt 127 Watt
Interface MXM-B (3.0) PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 2x mini-DisplayPort
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  • Radeon HD 6850 has 69% more power consumption, than GeForce GTX 950A.
  • GeForce GTX 950A is connected by MXM-B (3.0), and Radeon HD 6850 uses PCIe 2.0 x16 interface.
  • GeForce GTX 950A has 1 GB more memory, than Radeon HD 6850.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Radeon HD 6850 - with TeraScale 2.
  • GeForce GTX 950A is manufactured by 28 nm process technology, and Radeon HD 6850 - by 40 nm process technology.

Game benchmarks

high / 1080p 12−14 9−10
ultra / 1080p 7−8 5−6
QHD / 1440p 2−3 0−1
low / 720p 24−27 21−24
medium / 1080p 14−16 12−14
The average gaming FPS of GeForce GTX 950A in Assassin's Creed Odyssey is 25% more, than Radeon HD 6850.

Full Specs

  GeForce GTX 950A Radeon HD 6850
Architecture Maxwell TeraScale 2
Code name GM107 Barts
Type Desktop Desktop
Release date 13 March 2015 21 October 2010
Pipelines 640 960
Core clock speed 993 MHz
Boost Clock 1124 MHz
Transistor count 1,870 million 1,700 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 44.96 37.20
Floating-point performance 1,271 gflops 1,488.0 gflops
Length 198 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 2002 MHz
Memory bandwidth 32.03 GB/s 128.0 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126
CUDA 5.0
Bus support AGP
Bitcoin / BTC (SHA256) 139 Mh/s
Eyefinity +
Design reference
CrossFire +
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