GRID K520 vs Radeon HD 6850

When choosing between GRID K520 and Radeon HD 6850, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K520 and Radeon HD 6850.

Main Specs

  GRID K520 Radeon HD 6850
Power consumption (TDP) 225 Watt 127 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 8-pin 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 1 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 2x mini-DisplayPort
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  • GRID K520 has 77% more power consumption, than Radeon HD 6850.
  • GRID K520 is connected by PCIe 3.0 x16, and Radeon HD 6850 uses PCIe 2.0 x16 interface.
  • GRID K520 has 3 GB more memory, than Radeon HD 6850.
  • Both cards are used in Desktops.
  • GRID K520 is build with Kepler architecture, and Radeon HD 6850 - with TeraScale 2.
  • GRID K520 is manufactured by 28 nm process technology, and Radeon HD 6850 - by 40 nm process technology.
  • GRID K520 is 69 mm longer, than Radeon HD 6850.

Game benchmarks

high / 1080p 16−18 9−10
ultra / 1080p 9−10 5−6
QHD / 1440p 4−5 0−1
4K / 2160p 4−5
low / 720p 30−35 21−24
medium / 1080p 20−22 12−14
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 66% more, than Radeon HD 6850.

Full Specs

  GRID K520 Radeon HD 6850
Architecture Kepler TeraScale 2
Code name GK104 Barts
Type Workstation Desktop
Release date 23 July 2013 21 October 2010
Pipelines 1536 960
Core clock speed 745 MHz
Transistor count 3,540 million 1,700 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 95.36 37.20
Floating-point performance 2x 2,448 gflops 1,488.0 gflops
Length 267 mm 198 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz
Memory bandwidth 160.0 GB/s 128.0 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126
CUDA 3.0
Bus support AGP
Bitcoin / BTC (SHA256) 76 Mh/s 139 Mh/s
Eyefinity +
Design reference
CrossFire +
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