FirePro M4150 vs Radeon HD 6850 X2

Find out if it is worth upgrading your current GPU setup by comparing FirePro M4150 and Radeon HD 6850 X2. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro M4150 and Radeon HD 6850 X2. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro M4150
Radeon HD 6850 X2

Main Specs

  FirePro M4150 Radeon HD 6850 X2
Power consumption (TDP) 254 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors 2x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and Radeon HD 6850 X2 uses PCIe 2.0 x16 interface.
  • Radeon HD 6850 X2 has 1 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Radeon HD 6850 X2 - with TeraScale 2.
  • Core clock speed of Radeon HD 6850 X2 is 85 MHz higher, than FirePro M4150.
  • FirePro M4150 is manufactured by 28 nm process technology, and Radeon HD 6850 X2 - by 40 nm process technology.
  • Memory clock speed of Radeon HD 6850 X2 is 200 MHz higher, than FirePro M4150.

Game benchmarks

high / 1080p 2−3 12−14
ultra / 1080p 0−1 7−8
QHD / 1440p 0−1 2−3
low / 720p 12−14 27−30
medium / 1080p 3−4 16−18
The average gaming FPS of Radeon HD 6850 X2 in Assassin's Creed Odyssey is 216% more, than FirePro M4150.

Full Specs

  FirePro M4150 Radeon HD 6850 X2
Architecture GCN 1.0 TeraScale 2
Code name Opal Barts
Type Workstation Desktop
Release date 16 October 2013 19 September 2011
Pipelines 384 960
Core clock speed 715 MHz 800 MHz
Transistor count 950 million 1,700 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 17.16 38.40
Floating-point performance 549.1 gflops 2x 1,536.0 gflops
Memory bus width 128 Bit 256 Bit
Memory clock speed 4000 MHz 4200 MHz
Memory bandwidth 64 GB/s 134.4 GB/s
DirectX 12 (11_1) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.2.131 N/A