GeForce MX330 vs Radeon HD 6850 X2
When comparing GeForce MX330 and Radeon HD 6850 X2, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce MX330 and Radeon HD 6850 X2 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon HD 6850 X2
GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce MX330 | Radeon HD 6850 X2 | |
Power consumption (TDP) | 10 Watt | 254 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 2x 8-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | 2x DVI, 1x HDMI, 1x DisplayPort |
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- Radeon HD 6850 X2 has 2440% more power consumption, than GeForce MX330.
- GeForce MX330 is connected by PCIe 3.0 x16, and Radeon HD 6850 X2 uses PCIe 2.0 x16 interface.
- GeForce MX330 and Radeon HD 6850 X2 have maximum RAM of 2 GB.
- GeForce MX330 is used in Laptops, and Radeon HD 6850 X2 - in Desktops.
- GeForce MX330 is build with Pascal architecture, and Radeon HD 6850 X2 - with TeraScale 2.
- Core clock speed of GeForce MX330 is 731 MHz higher, than Radeon HD 6850 X2.
- GeForce MX330 is manufactured by 16 nm process technology, and Radeon HD 6850 X2 - by 40 nm process technology.
- Memory clock speed of GeForce MX330 is 2800 MHz higher, than Radeon HD 6850 X2.
Game benchmarks
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 8−9 | 7−8 |
QHD / 1440p | 3−4 | 2−3 |
low / 720p | 27−30 | 27−30 |
medium / 1080p | 16−18 | 16−18 |
The average gaming FPS of GeForce MX330 in Assassin's Creed Odyssey is 7% more, than Radeon HD 6850 X2. | ||
high / 1080p | 21−24 | 21−24 |
ultra / 1080p | 18−20 | 18−20 |
QHD / 1440p | 5−6 | 4−5 |
4K / 2160p | 5−6 | − |
low / 720p | 45−50 | 45−50 |
medium / 1080p | 24−27 | 21−24 |
The average gaming FPS of GeForce MX330 in Battlefield 5 is 4% more, than Radeon HD 6850 X2. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce MX330 and Radeon HD 6850 X2 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 200−210 | 190−200 |
medium / 768p | 170−180 | 160−170 |
ultra / 1080p | 90−95 | 85−90 |
QHD / 1440p | 50−55 | 45−50 |
4K / 2160p | 30−33 | 30−33 |
high / 768p | 130−140 | 120−130 |
The average gaming FPS of GeForce MX330 in Counter-Strike: Global Offensive is 6% more, than Radeon HD 6850 X2. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 35−40 | 35−40 |
medium / 1080p | 45−50 | 45−50 |
GeForce MX330 and Radeon HD 6850 X2 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 100−110 | 100−110 |
medium / 768p | 90−95 | 85−90 |
ultra / 1080p | 60−65 | 55−60 |
The average gaming FPS of GeForce MX330 in Dota 2 is 3% more, than Radeon HD 6850 X2. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 14−16 | 14−16 |
4K / 2160p | 5−6 | 5−6 |
low / 720p | 35−40 | 30−35 |
medium / 1080p | 16−18 | 16−18 |
The average gaming FPS of GeForce MX330 in Far Cry 5 is 5% more, than Radeon HD 6850 X2. | ||
high / 1080p | 21−24 | 21−24 |
ultra / 1080p | 18−20 | 16−18 |
QHD / 1440p | 16−18 | 16−18 |
low / 720p | 90−95 | 85−90 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX330 in Fortnite is 2% more, than Radeon HD 6850 X2. | ||
high / 1080p | 24−27 | 21−24 |
ultra / 1080p | 18−20 | 16−18 |
QHD / 1440p | 8−9 | 7−8 |
low / 720p | 45−50 | 45−50 |
medium / 1080p | 24−27 | 24−27 |
The average gaming FPS of GeForce MX330 in Forza Horizon 4 is 4% more, than Radeon HD 6850 X2. | ||
low / 768p | 80−85 | 75−80 |
medium / 768p | 70−75 | 65−70 |
high / 1080p | 27−30 | 24−27 |
ultra / 1080p | 10−12 | 10−11 |
QHD / 1440p | 2−3 | 1−2 |
The average gaming FPS of GeForce MX330 in Grand Theft Auto V is 8% more, than Radeon HD 6850 X2. | ||
high / 1080p | 9−10 | 8−9 |
ultra / 1080p | 7−8 | 6−7 |
4K / 2160p | 2−3 | 2−3 |
low / 720p | 27−30 | 24−27 |
medium / 1080p | 12−14 | 10−12 |
The average gaming FPS of GeForce MX330 in Metro Exodus is 20% more, than Radeon HD 6850 X2. | ||
low / 768p | 110−120 | 100−110 |
ultra / 1080p | 100−110 | 95−100 |
medium / 1080p | 100−110 | 100−110 |
The average gaming FPS of GeForce MX330 in Minecraft is 5% more, than Radeon HD 6850 X2. | ||
high / 1080p | 21−24 | 21−24 |
ultra / 1080p | 16−18 | 16−18 |
low / 720p | 50−55 | 50−55 |
medium / 1080p | 21−24 | 21−24 |
GeForce MX330 and Radeon HD 6850 X2 have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 9−10 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 24−27 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of GeForce MX330 in Red Dead Redemption 2 is 6% more, than Radeon HD 6850 X2. | ||
low / 768p | 50−55 | 45−50 |
medium / 768p | 30−35 | 27−30 |
high / 1080p | 16−18 | 16−18 |
ultra / 1080p | 10−11 | 9−10 |
4K / 2160p | 8−9 | 7−8 |
The average gaming FPS of GeForce MX330 in The Witcher 3: Wild Hunt is 9% more, than Radeon HD 6850 X2. | ||
low / 768p | 100−105 | 95−100 |
medium / 768p | 60−65 | 55−60 |
ultra / 1080p | 30−35 | 30−35 |
high / 768p | 50−55 | 50−55 |
The average gaming FPS of GeForce MX330 in World of Tanks is 3% more, than Radeon HD 6850 X2. |
Full Specs
GeForce MX330 | Radeon HD 6850 X2 | |
Architecture | Pascal | TeraScale 2 |
Code name | N17S-LP / N17S-G3 | Barts |
Type | Laptop | Desktop |
Release date | 20 February 2020 | 19 September 2011 |
Pipelines | 384 | 960 |
Core clock speed | 1531 MHz | 800 MHz |
Boost Clock | 1594 MHz | |
Transistor count | 1,800 million | 1,700 million |
Manufacturing process technology | 16 nm | 40 nm |
Texture fill rate | 38.26 | 38.40 |
Floating-point performance | 2x 1,536.0 gflops | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 7000 MHz | 4200 MHz |
Memory bandwidth | 48.06 GB/s | 134.4 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 11.2 (11_0) |
Shader Model | 6.4 | 5.0 |
OpenGL | 4.6 | 4.4 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | N/A |
CUDA | 6.1 | |
Optimus | + | |
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