Radeon HD 6870 vs Radeon R7 A360

If you are going to buy a new graphics card and are choosing between Radeon HD 6870 and Radeon R7 A360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon HD 6870 stacks up against Radeon R7 A360, check out specs charts below.

Main Specs

  Radeon HD 6870 Radeon R7 A360
Power consumption (TDP) 151 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors 2x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 1 GB
Display Connectors 2x DVI, 1x HDMI, 2x mini-DisplayPort No outputs
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  • Radeon HD 6870 is connected by PCIe 2.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • Radeon HD 6870 and Radeon R7 A360 have maximum RAM of 1 GB.
  • Both cards are used in Desktops.
  • Radeon HD 6870 is build with Terascale 2 architecture, and Radeon R7 A360 - with GCN 3.0.
  • Radeon HD 6870 is manufactured by 40 nm process technology, and Radeon R7 A360 - by 28 nm process technology.
  • Memory clock speed of Radeon HD 6870 is 1047 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 10−12 0−1
ultra / 1080p 6−7
QHD / 1440p 1−2 0−1
low / 720p 24−27 1−2
medium / 1080p 12−14 0−1
The average gaming FPS of Radeon HD 6870 in Assassin's Creed Odyssey is 2400% more, than Radeon R7 A360.

Full Specs

  Radeon HD 6870 Radeon R7 A360
Architecture Terascale 2 GCN 3.0
Code name RV940 Barts Meso
Type Desktop Desktop
Release date 22 October 2010 5 May 2015
Pipelines 1120 384
Core clock speed 725 MHz
Boost Clock 900 MHz 980 MHz
Transistor count 1,700 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 50.40 23.52
Floating-point performance 2,016.0 gflops 864.0 gflops
Length 220 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 1050 MHz 3.6 GB/s
Memory bandwidth 134.4 GB/s 57.6 GB/s
Shared memory -
DirectX 12 (12_0)
Shader Model 5.0 6.0
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan 1.2
Bus support PCIe 2.0 x16
HDMI +
Bitcoin / BTC (SHA256) 213 Mh/s
Eyefinity +
Design reference
CrossFire +
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