GeForce GTX 950A vs Radeon HD 6970

If you are going to buy a new graphics card and are choosing between GeForce GTX 950A and Radeon HD 6970, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 950A stacks up against Radeon HD 6970, check out specs charts below.

Main Specs

  GeForce GTX 950A Radeon HD 6970
Power consumption (TDP) 75 Watt 550 Watt
Interface MXM-B (3.0) PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type DDR3 DDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 2x mini-DisplayPort
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  • Radeon HD 6970 has 633% more power consumption, than GeForce GTX 950A.
  • GeForce GTX 950A is connected by MXM-B (3.0), and Radeon HD 6970 uses PCIe 2.0 x16 interface.
  • GeForce GTX 950A and Radeon HD 6970 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 950A is build with Maxwell architecture, and Radeon HD 6970 - with Terascale 2.
  • GeForce GTX 950A is manufactured by 28 nm process technology, and Radeon HD 6970 - by 40 nm process technology.
  • Memory clock speed of GeForce GTX 950A is 627 MHz higher, than Radeon HD 6970.

Game benchmarks

high / 1080p 12−14 14−16
ultra / 1080p 7−8 9−10
QHD / 1440p 2−3 3−4
low / 720p 24−27 30−35
medium / 1080p 14−16 18−20
The average gaming FPS of Radeon HD 6970 in Assassin's Creed Odyssey is 25% more, than GeForce GTX 950A.

Full Specs

  GeForce GTX 950A Radeon HD 6970
Architecture Maxwell Terascale 2
Code name GM107 Cayman
Type Desktop Desktop
Release date 13 March 2015 14 December 2010
Pipelines 640 1536
Core clock speed 993 MHz
Boost Clock 1124 MHz 880 MHz
Transistor count 1,870 million 2,640 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 44.96 84.48
Floating-point performance 1,271 gflops 2,703.4 gflops
Length 267 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 2002 MHz 1375 MHz
Memory bandwidth 32.03 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126
CUDA 5.0
Bus support PCIe 2.0 x16
HDMI +
Bitcoin / BTC (SHA256) 273 Mh/s
Eyefinity +
Design reference
CrossFire +
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