Quadro 2000 vs Radeon HD 6970

Find out if it is worth upgrading your current GPU setup by comparing Quadro 2000 and Radeon HD 6970. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Quadro 2000 and Radeon HD 6970. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  Quadro 2000 Radeon HD 6970
Power consumption (TDP) 62 Watt 550 Watt
Interface PCIe 2.0 x16 PCIe 2.0 x16
Supplementary power connectors None 1x 6-pin + 1x 8-pin
Memory type GDDR5 DDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors 1x DVI, 2x DisplayPort 2x DVI, 1x HDMI, 2x mini-DisplayPort
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  • Radeon HD 6970 has 787% more power consumption, than Quadro 2000.
  • Both video cards are using PCIe 2.0 x16 interface connection to a motherboard.
  • Radeon HD 6970 has 1 GB more memory, than Quadro 2000.
  • Both cards are used in Desktops.
  • Quadro 2000 is build with Fermi architecture, and Radeon HD 6970 - with Terascale 2.
  • Quadro 2000 and Radeon HD 6970 are manufactured by 40 nm process technology.
  • Radeon HD 6970 is 89 mm longer, than Quadro 2000.
  • Memory clock speed of Quadro 2000 is 1225 MHz higher, than Radeon HD 6970.

Game benchmarks

high / 1080p 1−2 14−16
ultra / 1080p 0−1 9−10
QHD / 1440p 0−1 3−4
low / 720p 10−12 30−35
medium / 1080p 2−3 18−20
The average gaming FPS of Radeon HD 6970 in Assassin's Creed Odyssey is 340% more, than Quadro 2000.

Full Specs

  Quadro 2000 Radeon HD 6970
Architecture Fermi Terascale 2
Code name GF106 Cayman
Type Workstation Desktop
Release date 24 December 2010 14 December 2010
Pipelines 192 1536
Core clock speed 625 MHz
Boost Clock 880 MHz
Transistor count 1,170 million 2,640 million
Manufacturing process technology 40 nm 40 nm
Texture fill rate 20.00 84.48
Floating-point performance 480.0 gflops 2,703.4 gflops
Length 178 mm 267 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 2600 MHz 1375 MHz
Memory bandwidth 41.6 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.1 1.2
Vulkan N/A
CUDA 2.1
Bus support PCIe 2.0 x16
HDMI +
Bitcoin / BTC (SHA256) 31 Mh/s 273 Mh/s
Eyefinity +
Design reference
CrossFire +
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