Radeon HD 7670A vs Radeon R7 384 Cores Kaveri

When choosing between Radeon HD 7670A and Radeon R7 384 Cores Kaveri, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon HD 7670A and Radeon R7 384 Cores Kaveri.
Radeon HD 7670A
Radeon R7 384 Cores Kaveri

Main Specs

  Radeon HD 7670A Radeon R7 384 Cores Kaveri
Power consumption (TDP) 45 Watt
Interface MXM-A (3.0)
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • Radeon HD 7670A is build with TeraScale 2 architecture, and Radeon R7 384 Cores Kaveri - with GCN.
  • Core clock speed of Radeon R7 384 Cores Kaveri is 120 MHz higher, than Radeon HD 7670A.
  • Radeon HD 7670A is manufactured by 40 nm process technology, and Radeon R7 384 Cores Kaveri - by 28 nm process technology.

Game benchmarks

high / 1080p 1−2 7−8
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 12−14 18−20
medium / 1080p 3−4 9−10
The average gaming FPS of Radeon R7 384 Cores Kaveri in Assassin's Creed Odyssey is 100% more, than Radeon HD 7670A.

Full Specs

  Radeon HD 7670A Radeon R7 384 Cores Kaveri
Architecture TeraScale 2 GCN
Code name Turks Kaveri Spectre
Type Desktop Desktop
Release date 5 January 2012 14 January 2014
Pipelines 480 384
Core clock speed 600 MHz 720 MHz
Transistor count 716 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 14.40
Floating-point performance 576.0 gflops
Memory bus width 128 Bit
Memory clock speed 4000 MHz
Memory bandwidth 64 GB/s
Shared memory +
DirectX 11.2 (11_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.0
OpenGL 4.4
OpenCL 1.2
Vulkan N/A