GeForce GTX 465 vs Radeon HD 7770

In this comparison between GeForce GTX 465 and Radeon HD 7770 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 465 will be the best choice, for others Radeon HD 7770 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GeForce GTX 465 Radeon HD 7770
Power consumption (TDP) 200 Watt
Interface PCIe 2.0 x16
Supplementary power connectors Two 6-pins
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors 2x DVI, 1x mini-HDMI
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  • Radeon HD 7770 has 1 GB more memory, than GeForce GTX 465.
  • Both cards are used in Desktops.
  • GeForce GTX 465 is build with Fermi architecture, and Radeon HD 7770 - with GCN.
  • Core clock speed of GeForce GTX 465 is 215 MHz higher, than Radeon HD 7770.
  • GeForce GTX 465 is manufactured by 40 nm process technology, and Radeon HD 7770 - by 28 nm process technology.
  • Memory clock speed of Radeon HD 7770 is 2897 MHz higher, than GeForce GTX 465.

Game benchmarks

high / 1080p 14−16 10−11
ultra / 1080p 8−9 6−7
QHD / 1440p 3−4 1−2
low / 720p 30−33 24−27
medium / 1080p 18−20 12−14
The average gaming FPS of GeForce GTX 465 in Assassin's Creed Odyssey is 36% more, than Radeon HD 7770.

Full Specs

  GeForce GTX 465 Radeon HD 7770
Architecture Fermi GCN
Code name GF100 Cape Verde
Type Desktop Desktop
Release date 31 May 2010 15 February 2012
Pipelines 352 640
Core clock speed 1215 MHz 1000 MHz
Transistor count 3,100 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 26.7 billion/sec
Floating-point performance 855.4 gflops
Length 9.5" (241 mm) (24.1 cm)
Memory bus width 256 Bit 128 Bit
Memory clock speed 1603 MHz (3206 data rate) 4500 MHz
Memory bandwidth 102.6 GB/s
Shared memory -
DirectX 12 (11_0) DirectX 11.1, Shader 5.1
Shader Model 5.1
OpenGL 4.2
OpenCL 1.1
Vulkan N/A
CUDA +
CUDA cores 352
Bus support PCI-E 2.0 x 16
Height 4.376" (111 mm) (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
Bitcoin / BTC (SHA256) 64 Mh/s 156 Mh/s
Eyefinity +
Compute performance 30x
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