Radeon HD 4810 vs Radeon HD 7770

In this comparison between Radeon HD 4810 and Radeon HD 7770 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon HD 4810 will be the best choice, for others Radeon HD 7770 will be their preference. Study the comparison tables below and make your choice.

Main Specs

  Radeon HD 4810 Radeon HD 7770
Power consumption (TDP) 95 Watt
Interface PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 512 MB 2 GB
Display Connectors 2x DVI, 1x S-Video
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  • Radeon HD 4810 has 510 GB more memory, than Radeon HD 7770.
  • Both cards are used in Desktops.
  • Radeon HD 4810 is build with TeraScale architecture, and Radeon HD 7770 - with GCN.
  • Core clock speed of Radeon HD 7770 is 375 MHz higher, than Radeon HD 4810.
  • Radeon HD 4810 is manufactured by 55 nm process technology, and Radeon HD 7770 - by 28 nm process technology.
  • Memory clock speed of Radeon HD 7770 is 900 MHz higher, than Radeon HD 4810.

Game benchmarks

high / 1080p 0−1 10−11
ultra / 1080p 6−7
QHD / 1440p 0−1 1−2
low / 720p 1−2 24−27
medium / 1080p 0−1 12−14
The average gaming FPS of Radeon HD 7770 in Assassin's Creed Odyssey is 2400% more, than Radeon HD 4810.

Full Specs

  Radeon HD 4810 Radeon HD 7770
Architecture TeraScale GCN
Code name RV770 Cape Verde
Type Desktop Desktop
Release date 28 May 2009 15 February 2012
Pipelines 640 640
Core clock speed 625 MHz 1000 MHz
Transistor count 956 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 20.00
Floating-point performance 800.0 gflops
Length 246 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 3600 MHz 4500 MHz
Memory bandwidth 57.6 GB/s
Shared memory -
DirectX 10.1 (10_1) DirectX 11.1, Shader 5.1
Shader Model 4.1
OpenGL 3.3
OpenCL 1.1
Vulkan N/A
Bitcoin / BTC (SHA256) 156 Mh/s
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