GRID K260Q vs Radeon HD 7970

If you are going to buy a new graphics card and are choosing between GRID K260Q and Radeon HD 7970, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K260Q stacks up against Radeon HD 7970, check out specs charts below.

Main Specs

  GRID K260Q Radeon HD 7970
Power consumption (TDP) 225 Watt 300 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 3 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 2x mini-DisplayPort
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  • Radeon HD 7970 has 33% more power consumption, than GRID K260Q.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Radeon HD 7970 has 1 GB more memory, than GRID K260Q.
  • Both cards are used in Desktops.
  • GRID K260Q is build with Kepler architecture, and Radeon HD 7970 - with GCN.
  • GRID K260Q and Radeon HD 7970 are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K260Q is 3625 MHz higher, than Radeon HD 7970.

Game benchmarks

high / 1080p 14−16 35−40
ultra / 1080p 9−10 21−24
QHD / 1440p 3−4 16−18
4K / 2160p 10−11
low / 720p 30−35 60−65
medium / 1080p 18−20 40−45
The average gaming FPS of Radeon HD 7970 in Assassin's Creed Odyssey is 140% more, than GRID K260Q.

Full Specs

  GRID K260Q Radeon HD 7970
Architecture Kepler GCN
Code name GK104 Tahiti XT
Type Workstation Desktop
Release date 28 June 2013 22 December 2011
Pipelines 1536 2048
Core clock speed 745 MHz
Boost Clock 925 MHz
Transistor count 3,540 million 4,313 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 118.4
Floating-point performance 2,289 gflops 3,789 gflops
Length 274 mm
Memory bus width 256 Bit 384 Bit
Memory clock speed 5000 MHz 1375 MHz
Memory bandwidth 160.0 GB/s 264 GB/s
Shared memory -
DirectX 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126
CUDA 3.0
FreeSync +
Bus support PCIe 2.1 x16
HDMI +
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