GRID K160Q vs Radeon Pro 5300M
In this comparison between GRID K160Q and Radeon Pro 5300M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K160Q will be the best choice, for others Radeon Pro 5300M will be their preference. Study the comparison tables below and make your choice.
GRID K160Q
Radeon Pro 5300M is a Laptop Graphics Card
Note: Radeon Pro 5300M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon Pro 5300M here:
Main Specs
GRID K160Q | Radeon Pro 5300M | |
Power consumption (TDP) | 130 Watt | 85 Watt |
Interface | PCIe 3.0 x16 | PCIe 4.0 x8 |
Supplementary power connectors | None | |
Memory type | DDR3 | GDDR6 |
Maximum RAM amount | 1 GB | 4 GB |
Display Connectors | No outputs | No outputs |
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- GRID K160Q has 52% more power consumption, than Radeon Pro 5300M.
- GRID K160Q is connected by PCIe 3.0 x16, and Radeon Pro 5300M uses PCIe 4.0 x8 interface.
- Radeon Pro 5300M has 3 GB more memory, than GRID K160Q.
- GRID K160Q is used in Desktops, and Radeon Pro 5300M - in Mobile workstations.
- GRID K160Q is build with Kepler architecture, and Radeon Pro 5300M - with Navi / RDNA.
- GRID K160Q is manufactured by 28 nm process technology, and Radeon Pro 5300M - by 7 nm process technology.
- Memory clock speed of Radeon Pro 5300M is 10218 MHz higher, than GRID K160Q.
Game benchmarks
high / 1080p | 0−1 | 35−40 |
ultra / 1080p | 0−1 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 9−10 | 60−65 |
medium / 1080p | 1−2 | 40−45 |
The average gaming FPS of Radeon Pro 5300M in Assassin's Creed Odyssey is 940% more, than GRID K160Q. | ||
high / 1080p | − | 55−60 |
ultra / 1080p | 1−2 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 8−9 | 100−110 |
medium / 1080p | 2−3 | 60−65 |
The average gaming FPS of Radeon Pro 5300M in Battlefield 5 is 1675% more, than GRID K160Q. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
GRID K160Q and Radeon Pro 5300M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 100−110 | 250−260 |
medium / 768p | 75−80 | 220−230 |
ultra / 1080p | 30−35 | 180−190 |
QHD / 1440p | − | 110−120 |
4K / 2160p | 9−10 | 70−75 |
high / 768p | 50−55 | 210−220 |
The average gaming FPS of Radeon Pro 5300M in Counter-Strike: Global Offensive is 245% more, than GRID K160Q. | ||
low / 768p | 70−75 | 60−65 |
ultra / 1080p | 10−12 | − |
medium / 1080p | 45−50 | 55−60 |
GRID K160Q and Radeon Pro 5300M have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 65−70 | 120−130 |
medium / 768p | 35−40 | 110−120 |
ultra / 1080p | 14−16 | 100−110 |
The average gaming FPS of Radeon Pro 5300M in Dota 2 is 187% more, than GRID K160Q. | ||
high / 1080p | 0−1 | 45−50 |
ultra / 1080p | − | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 0−1 | 14−16 |
low / 720p | 6−7 | 80−85 |
medium / 1080p | 1−2 | 45−50 |
The average gaming FPS of Radeon Pro 5300M in Far Cry 5 is 1525% more, than GRID K160Q. | ||
high / 1080p | − | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 40−45 | 180−190 |
medium / 1080p | 3−4 | 110−120 |
The average gaming FPS of Radeon Pro 5300M in Fortnite is 552% more, than GRID K160Q. | ||
high / 1080p | 0−1 | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 10−12 | 100−110 |
medium / 1080p | 3−4 | 65−70 |
The average gaming FPS of Radeon Pro 5300M in Forza Horizon 4 is 1128% more, than GRID K160Q. | ||
low / 768p | 35−40 | 140−150 |
medium / 768p | − | 120−130 |
high / 1080p | 0−1 | 70−75 |
ultra / 1080p | − | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
medium / 720p | 30−35 | − |
The average gaming FPS of Radeon Pro 5300M in Grand Theft Auto V is 291% more, than GRID K160Q. | ||
high / 1080p | 0−1 | 24−27 |
ultra / 1080p | 0−1 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 0−1 | 65−70 |
medium / 1080p | − | 30−35 |
low / 768p | 85−90 | 130−140 |
high / 1080p | 50−55 | − |
medium / 1080p | − | 120−130 |
The average gaming FPS of Radeon Pro 5300M in Minecraft is 55% more, than GRID K160Q. | ||
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 21−24 | 100−110 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon Pro 5300M in PLAYERUNKNOWN'S BATTLEGROUNDS is 187% more, than GRID K160Q. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | − | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 1−2 | 65−70 |
medium / 1080p | − | 35−40 |
The average gaming FPS of Radeon Pro 5300M in Red Dead Redemption 2 is 6600% more, than GRID K160Q. | ||
low / 768p | 3−4 | 130−140 |
medium / 768p | − | 85−90 |
high / 1080p | 2−3 | 45−50 |
ultra / 1080p | − | 24−27 |
4K / 2160p | 0−1 | 16−18 |
The average gaming FPS of Radeon Pro 5300M in The Witcher 3: Wild Hunt is 2933% more, than GRID K160Q. | ||
low / 768p | 65−70 | 90−95 |
medium / 768p | 30−35 | 60−65 |
ultra / 1080p | 10−11 | 50−55 |
high / 768p | 27−30 | 60−65 |
The average gaming FPS of Radeon Pro 5300M in World of Tanks is 97% more, than GRID K160Q. |
Full Specs
GRID K160Q | Radeon Pro 5300M | |
Architecture | Kepler | Navi / RDNA |
Code name | GK107 | Navi 14 |
Type | Workstation | Mobile workstation |
Release date | 28 June 2013 | 13 November 2019 |
Pipelines | 192 | 1280 |
Core clock speed | 850 MHz | |
Boost Clock | 1250 MHz | |
Transistor count | 1,270 million | 6,400 million |
Manufacturing process technology | 28 nm | 7 nm |
Texture fill rate | 13.60 | 100.0 |
Floating-point performance | 326.4 gflops | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1782 MHz | 12000 MHz |
Memory bandwidth | 28.51 GB/s | 192.0 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.5 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | 3.0 | |
Laptop size | medium sized | |
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