Quadro FX 3800 vs Radeon Pro 5500M
When comparing Quadro FX 3800 and Radeon Pro 5500M, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro FX 3800 and Radeon Pro 5500M is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro FX 3800
Radeon Pro 5500M is a Laptop Graphics Card
Note: Radeon Pro 5500M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon Pro 5500M here:
Main Specs
Quadro FX 3800 | Radeon Pro 5500M | |
Power consumption (TDP) | 108 Watt | 85 Watt |
Interface | PCIe 2.0 x16 | PCIe 4.0 x8 |
Supplementary power connectors | 1x 6-pin | None |
Memory type | GDDR3 | GDDR6 |
Maximum RAM amount | 1 GB | 8 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- Quadro FX 3800 has 27% more power consumption, than Radeon Pro 5500M.
- Quadro FX 3800 is connected by PCIe 2.0 x16, and Radeon Pro 5500M uses PCIe 4.0 x8 interface.
- Radeon Pro 5500M has 7 GB more memory, than Quadro FX 3800.
- Quadro FX 3800 is used in Desktops, and Radeon Pro 5500M - in Mobile workstations.
- Quadro FX 3800 is build with Tesla 2.0 architecture, and Radeon Pro 5500M - with Navi / RDNA.
- Quadro FX 3800 is manufactured by 55 nm process technology, and Radeon Pro 5500M - by 7 nm process technology.
- Memory clock speed of Radeon Pro 5500M is 10400 MHz higher, than Quadro FX 3800.
Game benchmarks
high / 1080p | 0−1 | 35−40 |
ultra / 1080p | 0−1 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 10−11 | 60−65 |
medium / 1080p | 1−2 | 40−45 |
The average gaming FPS of Radeon Pro 5500M in Assassin's Creed Odyssey is 766% more, than Quadro FX 3800. | ||
high / 1080p | − | 55−60 |
ultra / 1080p | 2−3 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 9−10 | 100−110 |
medium / 1080p | 2−3 | 60−65 |
The average gaming FPS of Radeon Pro 5500M in Battlefield 5 is 1675% more, than Quadro FX 3800. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
Quadro FX 3800 and Radeon Pro 5500M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 100−110 | 250−260 |
medium / 768p | 75−80 | 220−230 |
ultra / 1080p | 30−35 | 180−190 |
QHD / 1440p | − | 110−120 |
4K / 2160p | 9−10 | 70−75 |
high / 768p | 50−55 | 210−220 |
The average gaming FPS of Radeon Pro 5500M in Counter-Strike: Global Offensive is 245% more, than Quadro FX 3800. | ||
low / 768p | 70−75 | 60−65 |
ultra / 1080p | 12−14 | − |
medium / 1080p | 45−50 | 55−60 |
Quadro FX 3800 and Radeon Pro 5500M have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 65−70 | 120−130 |
medium / 768p | 40−45 | 110−120 |
ultra / 1080p | 14−16 | 100−110 |
The average gaming FPS of Radeon Pro 5500M in Dota 2 is 180% more, than Quadro FX 3800. | ||
high / 1080p | 1−2 | 45−50 |
ultra / 1080p | − | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 0−1 | 14−16 |
low / 720p | 7−8 | 80−85 |
medium / 1080p | 2−3 | 45−50 |
The average gaming FPS of Radeon Pro 5500M in Far Cry 5 is 1866% more, than Quadro FX 3800. | ||
high / 1080p | − | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 40−45 | 180−190 |
medium / 1080p | 4−5 | 110−120 |
The average gaming FPS of Radeon Pro 5500M in Fortnite is 552% more, than Quadro FX 3800. | ||
high / 1080p | 1−2 | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 12−14 | 100−110 |
medium / 1080p | 4−5 | 65−70 |
The average gaming FPS of Radeon Pro 5500M in Forza Horizon 4 is 1200% more, than Quadro FX 3800. | ||
low / 768p | 35−40 | 140−150 |
medium / 768p | − | 120−130 |
high / 1080p | 1−2 | 70−75 |
ultra / 1080p | − | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
medium / 720p | 30−35 | − |
The average gaming FPS of Radeon Pro 5500M in Grand Theft Auto V is 468% more, than Quadro FX 3800. | ||
high / 1080p | 0−1 | 24−27 |
ultra / 1080p | 0−1 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 1−2 | 65−70 |
medium / 1080p | − | 30−35 |
The average gaming FPS of Radeon Pro 5500M in Metro Exodus is 6600% more, than Quadro FX 3800. | ||
low / 768p | 85−90 | 130−140 |
high / 1080p | 50−55 | − |
medium / 1080p | − | 120−130 |
The average gaming FPS of Radeon Pro 5500M in Minecraft is 55% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 21−24 | 100−110 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon Pro 5500M in PLAYERUNKNOWN'S BATTLEGROUNDS is 187% more, than Quadro FX 3800. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | − | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 2−3 | 65−70 |
medium / 1080p | − | 35−40 |
The average gaming FPS of Radeon Pro 5500M in Red Dead Redemption 2 is 3250% more, than Quadro FX 3800. | ||
low / 768p | 4−5 | 130−140 |
medium / 768p | − | 85−90 |
high / 1080p | 2−3 | 45−50 |
ultra / 1080p | − | 24−27 |
4K / 2160p | 0−1 | 16−18 |
The average gaming FPS of Radeon Pro 5500M in The Witcher 3: Wild Hunt is 2933% more, than Quadro FX 3800. | ||
low / 768p | 65−70 | 90−95 |
medium / 768p | 30−35 | 60−65 |
ultra / 1080p | 10−12 | 50−55 |
high / 768p | 27−30 | 60−65 |
The average gaming FPS of Radeon Pro 5500M in World of Tanks is 97% more, than Quadro FX 3800. |
Full Specs
Quadro FX 3800 | Radeon Pro 5500M | |
Architecture | Tesla 2.0 | Navi / RDNA |
Code name | GT200B | Navi 14 |
Type | Workstation | Mobile workstation |
Release date | 30 March 2009 | 13 November 2019 |
Pipelines | 192 | 1536 |
Core clock speed | 600 MHz | |
Boost Clock | 1300 MHz | |
Transistor count | 1,400 million | 6,400 million |
Manufacturing process technology | 55 nm | 7 nm |
Texture fill rate | 38.40 | 139.2 |
Floating-point performance | 462.3 gflops | |
Length | 198 mm | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1600 MHz | 12000 MHz |
Memory bandwidth | 51.2 GB/s | 192.0 GB/s |
Shared memory | - | |
DirectX | 11.1 (10_0) | 12 (12_1) |
Shader Model | 4.0 | 6.5 |
OpenGL | 3.3 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.2.131 |
CUDA | 1.3 | |
Laptop size | medium sized | |
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