Radeon Pro 560 vs UHD Graphics 630
When choosing between Radeon Pro 560 and UHD Graphics 630, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon Pro 560 and UHD Graphics 630.
UHD Graphics 630
Radeon Pro 560 is a Laptop Graphics Card
Note: Radeon Pro 560 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon Pro 560 here:
Main Specs
Radeon Pro 560 | UHD Graphics 630 | |
Power consumption (TDP) | 75 Watt | 15 Watt |
Interface | PCIe 3.0 x8 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 4 GB | |
Display Connectors | No outputs | No outputs |
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- Radeon Pro 560 has 400% more power consumption, than UHD Graphics 630.
- Radeon Pro 560 is connected by PCIe 3.0 x8, and UHD Graphics 630 uses PCIe 3.0 x1 interface.
- Radeon Pro 560 is used in Mobile workstations, and UHD Graphics 630 - in Desktops.
- Radeon Pro 560 is build with Polaris architecture, and UHD Graphics 630 - with Gen. 9.5.
- Core clock speed of Radeon Pro 560 is 607 MHz higher, than UHD Graphics 630.
- Radeon Pro 560 and UHD Graphics 630 are manufactured by 14 nm process technology.
Game benchmarks
high / 1080p | 16−18 | 3−4 |
ultra / 1080p | 10−11 | 1−2 |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 35−40 | 14−16 |
medium / 1080p | 21−24 | 5−6 |
The average gaming FPS of Radeon Pro 560 in Assassin's Creed Odyssey is 250% more, than UHD Graphics 630. | ||
high / 1080p | 27−30 | 7−8 |
ultra / 1080p | 24−27 | 5−6 |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 60−65 | 18−20 |
medium / 1080p | 30−35 | 8−9 |
The average gaming FPS of Radeon Pro 560 in Battlefield 5 is 270% more, than UHD Graphics 630. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 50−55 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon Pro 560 in Call of Duty: Warzone is 15% more, than UHD Graphics 630. | ||
low / 768p | 220−230 | 120−130 |
medium / 768p | 190−200 | 95−100 |
ultra / 1080p | 100−110 | 45−50 |
QHD / 1440p | 70−75 | 24−27 |
4K / 2160p | 35−40 | − |
high / 768p | 150−160 | 70−75 |
The average gaming FPS of Radeon Pro 560 in Counter-Strike: Global Offensive is 105% more, than UHD Graphics 630. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 45−50 | 18−20 |
medium / 1080p | 55−60 | 40−45 |
The average gaming FPS of Radeon Pro 560 in Cyberpunk 2077 is 25% more, than UHD Graphics 630. | ||
low / 768p | 110−120 | 75−80 |
medium / 768p | 100−110 | 55−60 |
ultra / 1080p | 70−75 | 27−30 |
The average gaming FPS of Radeon Pro 560 in Dota 2 is 79% more, than UHD Graphics 630. | ||
high / 1080p | 21−24 | 3−4 |
ultra / 1080p | 20−22 | 3−4 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 6−7 | 0−1 |
low / 720p | 45−50 | 14−16 |
medium / 1080p | 21−24 | 5−6 |
The average gaming FPS of Radeon Pro 560 in Far Cry 5 is 366% more, than UHD Graphics 630. | ||
high / 1080p | 27−30 | 12−14 |
ultra / 1080p | 21−24 | 7−8 |
QHD / 1440p | 14−16 | 4−5 |
low / 720p | 110−120 | 55−60 |
medium / 1080p | 60−65 | 14−16 |
The average gaming FPS of Radeon Pro 560 in Fortnite is 152% more, than UHD Graphics 630. | ||
high / 1080p | 30−33 | 6−7 |
ultra / 1080p | 21−24 | 6−7 |
QHD / 1440p | 10−12 | 0−1 |
low / 720p | 60−65 | 20−22 |
medium / 1080p | 30−35 | 9−10 |
The average gaming FPS of Radeon Pro 560 in Forza Horizon 4 is 270% more, than UHD Graphics 630. | ||
low / 768p | 95−100 | 45−50 |
medium / 768p | 85−90 | − |
high / 1080p | 35−40 | 8−9 |
ultra / 1080p | 14−16 | 3−4 |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of Radeon Pro 560 in Grand Theft Auto V is 163% more, than UHD Graphics 630. | ||
high / 1080p | 10−12 | 2−3 |
ultra / 1080p | 9−10 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 35−40 | 7−8 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of Radeon Pro 560 in Metro Exodus is 425% more, than UHD Graphics 630. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 65−70 |
medium / 1080p | 110−120 | − |
The average gaming FPS of Radeon Pro 560 in Minecraft is 32% more, than UHD Graphics 630. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 65−70 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of Radeon Pro 560 in PLAYERUNKNOWN'S BATTLEGROUNDS is 83% more, than UHD Graphics 630. | ||
high / 1080p | 14−16 | 6−7 |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 7−8 |
medium / 1080p | 18−20 | − |
The average gaming FPS of Radeon Pro 560 in Red Dead Redemption 2 is 216% more, than UHD Graphics 630. | ||
low / 768p | 65−70 | 16−18 |
medium / 768p | 40−45 | 12−14 |
high / 1080p | 21−24 | 6−7 |
ultra / 1080p | 12−14 | 4−5 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of Radeon Pro 560 in The Witcher 3: Wild Hunt is 275% more, than UHD Graphics 630. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 16−18 |
high / 768p | 55−60 | 30−35 |
The average gaming FPS of Radeon Pro 560 in World of Tanks is 58% more, than UHD Graphics 630. |
Full Specs
Radeon Pro 560 | UHD Graphics 630 | |
Architecture | Polaris | Gen. 9.5 |
Code name | Polaris 21 | Kaby-Lake-H-GT2 |
Type | Mobile workstation | Desktop |
Release date | 5 June 2017 | 1 October 2017 |
Pipelines | 1024 | 24 |
Core clock speed | 907 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 3,000 million | 189 million |
Manufacturing process technology | 14 nm | 14 nm |
Texture fill rate | 58.05 | 26.45 |
Floating-point performance | 1,858 gflops | 460.8 gflops |
Memory bus width | 128 Bit | 64/128 Bit |
Memory clock speed | 5080 MHz | |
Memory bandwidth | 81.28 GB/s | |
Shared memory | - | + |
DirectX | 12 (12_0) | 12 (12_1) |
Shader Model | 6.4 | 6.5 |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | 2.1 |
Vulkan | 1.2.131 | 1.1.103 |
FreeSync | + | |
Laptop size | large | |
Quick Sync | + | |
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