GRID K520 vs Radeon Pro 5600M
In this comparison between GRID K520 and Radeon Pro 5600M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K520 will be the best choice, for others Radeon Pro 5600M will be their preference. Study the comparison tables below and make your choice.
GRID K520
Radeon Pro 5600M is a Laptop Graphics Card
Note: Radeon Pro 5600M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon Pro 5600M here:
Main Specs
GRID K520 | Radeon Pro 5600M | |
Power consumption (TDP) | 225 Watt | 50 Watt |
Interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
Supplementary power connectors | 1x 8-pin | None |
Memory type | GDDR5 | HBM2 |
Maximum RAM amount | 4 GB | 8 GB |
Display Connectors | No outputs | No outputs |
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- GRID K520 has 350% more power consumption, than Radeon Pro 5600M.
- GRID K520 is connected by PCIe 3.0 x16, and Radeon Pro 5600M uses PCIe 4.0 x16 interface.
- Radeon Pro 5600M has 4 GB more memory, than GRID K520.
- GRID K520 is used in Desktops, and Radeon Pro 5600M - in Mobile workstations.
- GRID K520 is build with Kepler architecture, and Radeon Pro 5600M - with Navi / RDNA.
- GRID K520 is manufactured by 28 nm process technology, and Radeon Pro 5600M - by 7 nm process technology.
- Memory clock speed of GRID K520 is 3460 MHz higher, than Radeon Pro 5600M.
Game benchmarks
high / 1080p | 16−18 | 50−55 |
ultra / 1080p | 9−10 | 30−35 |
QHD / 1440p | 4−5 | 27−30 |
4K / 2160p | 4−5 | 14−16 |
low / 720p | 30−35 | 75−80 |
medium / 1080p | 20−22 | 60−65 |
The average gaming FPS of Radeon Pro 5600M in Assassin's Creed Odyssey is 214% more, than GRID K520. | ||
high / 1080p | 24−27 | 75−80 |
ultra / 1080p | 21−24 | 70−75 |
QHD / 1440p | 9−10 | 50−55 |
4K / 2160p | 6−7 | 27−30 |
low / 720p | 55−60 | 130−140 |
medium / 1080p | 27−30 | 85−90 |
The average gaming FPS of Radeon Pro 5600M in Battlefield 5 is 200% more, than GRID K520. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 45−50 |
GRID K520 and Radeon Pro 5600M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 250−260 |
medium / 768p | 180−190 | 230−240 |
ultra / 1080p | 100−110 | − |
QHD / 1440p | 55−60 | 150−160 |
4K / 2160p | 30−35 | 100−110 |
high / 768p | 140−150 | 220−230 |
The average gaming FPS of Radeon Pro 5600M in Counter-Strike: Global Offensive is 53% more, than GRID K520. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | − |
medium / 1080p | 45−50 | 50−55 |
The average gaming FPS of Radeon Pro 5600M in Cyberpunk 2077 is 19% more, than GRID K520. | ||
low / 768p | 110−120 | 120−130 |
medium / 768p | 95−100 | 110−120 |
ultra / 1080p | 65−70 | 110−120 |
The average gaming FPS of Radeon Pro 5600M in Dota 2 is 26% more, than GRID K520. | ||
high / 1080p | 18−20 | 60−65 |
ultra / 1080p | 18−20 | 60−65 |
QHD / 1440p | 16−18 | 40−45 |
4K / 2160p | 6−7 | 21−24 |
low / 720p | 40−45 | 100−110 |
medium / 1080p | 21−24 | 65−70 |
The average gaming FPS of Radeon Pro 5600M in Far Cry 5 is 185% more, than GRID K520. | ||
high / 1080p | 27−30 | 90−95 |
ultra / 1080p | 21−24 | 70−75 |
QHD / 1440p | 16−18 | 45−50 |
4K / 2160p | − | 21−24 |
low / 720p | 100−110 | 220−230 |
medium / 1080p | 55−60 | 140−150 |
The average gaming FPS of Radeon Pro 5600M in Fortnite is 152% more, than GRID K520. | ||
high / 1080p | 27−30 | 85−90 |
ultra / 1080p | 21−24 | 65−70 |
QHD / 1440p | 10−11 | 45−50 |
4K / 2160p | 10−11 | 30−35 |
low / 720p | 55−60 | 130−140 |
medium / 1080p | 30−35 | 90−95 |
The average gaming FPS of Radeon Pro 5600M in Forza Horizon 4 is 185% more, than GRID K520. | ||
low / 768p | 90−95 | 160−170 |
medium / 768p | 80−85 | 150−160 |
high / 1080p | 30−35 | 95−100 |
ultra / 1080p | 12−14 | 45−50 |
QHD / 1440p | 4−5 | 40−45 |
The average gaming FPS of Radeon Pro 5600M in Grand Theft Auto V is 124% more, than GRID K520. | ||
high / 1080p | 10−11 | 35−40 |
ultra / 1080p | 8−9 | 30−35 |
QHD / 1440p | − | 24−27 |
4K / 2160p | 3−4 | 14−16 |
low / 720p | 30−35 | 90−95 |
medium / 1080p | 14−16 | 50−55 |
The average gaming FPS of Radeon Pro 5600M in Metro Exodus is 228% more, than GRID K520. | ||
low / 768p | 110−120 | 120−130 |
medium / 1080p | 100−110 | − |
The average gaming FPS of Radeon Pro 5600M in Minecraft is 8% more, than GRID K520. | ||
high / 1080p | 24−27 | 75−80 |
ultra / 1080p | 18−20 | 55−60 |
4K / 2160p | − | 18−20 |
low / 720p | 60−65 | 120−130 |
medium / 1080p | 24−27 | 85−90 |
The average gaming FPS of Radeon Pro 5600M in PLAYERUNKNOWN'S BATTLEGROUNDS is 160% more, than GRID K520. | ||
high / 1080p | 14−16 | 35−40 |
ultra / 1080p | 10−11 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−12 |
low / 720p | 30−35 | 90−95 |
medium / 1080p | 16−18 | 55−60 |
The average gaming FPS of Radeon Pro 5600M in Red Dead Redemption 2 is 188% more, than GRID K520. | ||
low / 768p | 60−65 | 180−190 |
medium / 768p | 35−40 | 120−130 |
high / 1080p | 20−22 | 70−75 |
ultra / 1080p | 12−14 | 40−45 |
4K / 2160p | 8−9 | 24−27 |
The average gaming FPS of Radeon Pro 5600M in The Witcher 3: Wild Hunt is 221% more, than GRID K520. | ||
low / 768p | 100−110 | 120−130 |
medium / 768p | 60−65 | − |
ultra / 1080p | 35−40 | 65−70 |
high / 768p | 55−60 | − |
The average gaming FPS of Radeon Pro 5600M in World of Tanks is 35% more, than GRID K520. |
Full Specs
GRID K520 | Radeon Pro 5600M | |
Architecture | Kepler | Navi / RDNA |
Code name | GK104 | Navi 10 |
Type | Workstation | Mobile workstation |
Release date | 23 July 2013 | 15 June 2020 |
Pipelines | 1536 | 2560 |
Core clock speed | 745 MHz | |
Boost Clock | 1265 MHz | |
Transistor count | 3,540 million | |
Manufacturing process technology | 28 nm | 7 nm |
Texture fill rate | 95.36 | 164.8 |
Floating-point performance | 2x 2,448 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 2048 Bit |
Memory clock speed | 5000 MHz | 1540 MBps |
Memory bandwidth | 160.0 GB/s | 394.2 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.5 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.2 |
CUDA | 3.0 | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |
Laptop size | medium sized | |
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