Radeon Pro 560X vs Radeon Sky 500
When comparing Radeon Pro 560X and Radeon Sky 500, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon Pro 560X and Radeon Sky 500 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon Sky 500
Radeon Pro 560X is a Laptop Graphics Card
Note: Radeon Pro 560X is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon Pro 560X here:
Main Specs
Radeon Pro 560X | Radeon Sky 500 | |
Power consumption (TDP) | 75 Watt | 150 Watt |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 4 GB |
Display Connectors | No outputs | 1x DisplayPort |
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- Radeon Sky 500 has 100% more power consumption, than Radeon Pro 560X.
- Radeon Pro 560X is connected by PCIe 3.0 x8, and Radeon Sky 500 uses PCIe 3.0 x16 interface.
- Radeon Pro 560X and Radeon Sky 500 have maximum RAM of 4 GB.
- Radeon Pro 560X is used in Mobile workstations, and Radeon Sky 500 - in Desktops.
- Radeon Pro 560X is build with Polaris architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of Radeon Sky 500 is 43 MHz higher, than Radeon Pro 560X.
- Radeon Pro 560X is manufactured by 14 nm process technology, and Radeon Sky 500 - by 28 nm process technology.
- Memory clock speed of Radeon Pro 560X is 280 MHz higher, than Radeon Sky 500.
Game benchmarks
high / 1080p | 18−20 | 35−40 |
ultra / 1080p | 10−12 | 21−24 |
QHD / 1440p | 5−6 | 16−18 |
4K / 2160p | 4−5 | 10−11 |
low / 720p | 35−40 | 60−65 |
medium / 1080p | 21−24 | 40−45 |
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 100% more, than Radeon Pro 560X. | ||
high / 1080p | 30−33 | 55−60 |
ultra / 1080p | 24−27 | 45−50 |
QHD / 1440p | 9−10 | 35−40 |
4K / 2160p | 7−8 | 18−20 |
low / 720p | 60−65 | 100−110 |
medium / 1080p | 30−35 | 60−65 |
The average gaming FPS of Radeon Sky 500 in Battlefield 5 is 92% more, than Radeon Pro 560X. | ||
low / 768p | 50−55 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
Radeon Pro 560X and Radeon Sky 500 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 220−230 | 250−260 |
medium / 768p | 190−200 | 220−230 |
ultra / 1080p | 110−120 | 180−190 |
QHD / 1440p | 80−85 | 110−120 |
4K / 2160p | 40−45 | 70−75 |
high / 768p | 160−170 | 210−220 |
The average gaming FPS of Radeon Sky 500 in Counter-Strike: Global Offensive is 29% more, than Radeon Pro 560X. | ||
low / 768p | 60−65 | 60−65 |
ultra / 1080p | 45−50 | − |
medium / 1080p | 55−60 | 55−60 |
Radeon Pro 560X and Radeon Sky 500 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 110−120 | 120−130 |
medium / 768p | 100−110 | 110−120 |
ultra / 1080p | 75−80 | 100−110 |
The average gaming FPS of Radeon Sky 500 in Dota 2 is 16% more, than Radeon Pro 560X. | ||
high / 1080p | 21−24 | 45−50 |
ultra / 1080p | 21−24 | 40−45 |
QHD / 1440p | 18−20 | 27−30 |
4K / 2160p | 7−8 | 14−16 |
low / 720p | 45−50 | 80−85 |
medium / 1080p | 24−27 | 45−50 |
The average gaming FPS of Radeon Sky 500 in Far Cry 5 is 79% more, than Radeon Pro 560X. | ||
high / 1080p | 30−33 | 60−65 |
ultra / 1080p | 21−24 | 45−50 |
QHD / 1440p | 14−16 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 110−120 | 180−190 |
medium / 1080p | 65−70 | 110−120 |
The average gaming FPS of Radeon Sky 500 in Fortnite is 74% more, than Radeon Pro 560X. | ||
high / 1080p | 30−35 | 60−65 |
ultra / 1080p | 24−27 | 45−50 |
QHD / 1440p | 12−14 | 30−35 |
4K / 2160p | 12−14 | 24−27 |
low / 720p | 65−70 | 100−110 |
medium / 1080p | 35−40 | 65−70 |
The average gaming FPS of Radeon Sky 500 in Forza Horizon 4 is 80% more, than Radeon Pro 560X. | ||
low / 768p | 100−105 | 140−150 |
medium / 768p | 85−90 | 120−130 |
high / 1080p | 35−40 | 70−75 |
ultra / 1080p | 14−16 | 30−35 |
QHD / 1440p | 5−6 | 21−24 |
The average gaming FPS of Radeon Sky 500 in Grand Theft Auto V is 61% more, than Radeon Pro 560X. | ||
high / 1080p | 12−14 | 24−27 |
ultra / 1080p | 9−10 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 2−3 | 8−9 |
low / 720p | 35−40 | 65−70 |
medium / 1080p | 16−18 | 30−35 |
The average gaming FPS of Radeon Sky 500 in Metro Exodus is 106% more, than Radeon Pro 560X. | ||
low / 768p | 110−120 | 130−140 |
medium / 1080p | 110−120 | 120−130 |
The average gaming FPS of Radeon Sky 500 in Minecraft is 13% more, than Radeon Pro 560X. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 65−70 | 100−110 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of Radeon Sky 500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 39% more, than Radeon Pro 560X. | ||
high / 1080p | 14−16 | 24−27 |
ultra / 1080p | 9−10 | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | 0−1 | 7−8 |
low / 720p | 35−40 | 65−70 |
medium / 1080p | 18−20 | 35−40 |
The average gaming FPS of Radeon Sky 500 in Red Dead Redemption 2 is 80% more, than Radeon Pro 560X. | ||
low / 768p | 65−70 | 130−140 |
medium / 768p | 40−45 | 85−90 |
high / 1080p | 21−24 | 45−50 |
ultra / 1080p | 12−14 | 24−27 |
4K / 2160p | 7−8 | 16−18 |
The average gaming FPS of Radeon Sky 500 in The Witcher 3: Wild Hunt is 106% more, than Radeon Pro 560X. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 40−45 | 50−55 |
high / 768p | 55−60 | 60−65 |
The average gaming FPS of Radeon Sky 500 in World of Tanks is 6% more, than Radeon Pro 560X. |
Full Specs
Radeon Pro 560X | Radeon Sky 500 | |
Architecture | Polaris | GCN 1.0 |
Code name | Polaris 21 | Pitcairn |
Type | Mobile workstation | Desktop |
Release date | 5 June 2017 | 27 March 2013 |
Pipelines | 1024 | 1280 |
Core clock speed | 907 MHz | 950 MHz |
Transistor count | 3,000 million | 2,800 million |
Manufacturing process technology | 14 nm | 28 nm |
Texture fill rate | 64.26 | 76.00 |
Floating-point performance | 2,432 gflops | |
Length | 242 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 5080 MHz | 4800 MHz |
Memory bandwidth | 81.28 GB/s | 154 GB/s |
Shared memory | - | |
DirectX | 12 (12_0) | 12 (11_1) |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | 1.2 |
Vulkan | 1.2.131 | 1.2.131 |
FreeSync | + | |
Bus support | PCIe 3.0 | |
Laptop size | large | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
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