GeForce GTX 1650 SUPER vs Radeon Pro 570

Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 1650 SUPER and Radeon Pro 570. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 1650 SUPER and Radeon Pro 570. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GTX 1650 SUPER Radeon Pro 570
Power consumption (TDP) 100 Watt 120 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin None
Memory type GDDR6 GDDR5
Maximum RAM amount 4 GB 4 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • Radeon Pro 570 has 20% more power consumption, than GeForce GTX 1650 SUPER.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • GeForce GTX 1650 SUPER and Radeon Pro 570 have maximum RAM of 4 GB.
  • Both cards are used in Desktops.
  • GeForce GTX 1650 SUPER is build with Turing architecture, and Radeon Pro 570 - with GCN 4.0.
  • GeForce GTX 1650 SUPER is manufactured by 12 nm process technology, and Radeon Pro 570 - by 14 nm process technology.
  • Radeon Pro 570 is 12 mm longer, than GeForce GTX 1650 SUPER.
  • Memory clock speed of GeForce GTX 1650 SUPER is 5220 MHz higher, than Radeon Pro 570.

Game benchmarks

high / 1080p 50−55 35−40
ultra / 1080p 30−35 21−24
QHD / 1440p 27−30 16−18
4K / 2160p 14−16 10−11
low / 720p 75−80 60−65
medium / 1080p 60−65 40−45
The average gaming FPS of GeForce GTX 1650 SUPER in Assassin's Creed Odyssey is 37% more, than Radeon Pro 570.

Full Specs

  GeForce GTX 1650 SUPER Radeon Pro 570
Architecture Turing GCN 4.0
Code name TU116 Polaris 20
Type Desktop Workstation
Release date 22 November 2019 5 June 2017
Pipelines 1280 1792
Core clock speed 1000 MHz
Boost Clock 1725 MHz 1105 MHz
Transistor count 6,600 million 5,700 million
Manufacturing process technology 12 nm 14 nm
Texture fill rate 138.0 123.8
Floating-point performance 3,584 gflops
Length 229 mm 241 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 12000 MHz 6780 MHz
Memory bandwidth 192.0 GB/s 217.0 GB/s
G-SYNC support +
VR Ready +
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.5 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131
CUDA 7.5
G-SYNC +
Multi Monitor +
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