GeForce GTX 485M SLI vs Radeon Pro 570
If you are going to buy a new graphics card and are choosing between GeForce GTX 485M SLI and Radeon Pro 570, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 485M SLI stacks up against Radeon Pro 570, check out specs charts below.
Radeon Pro 570
GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
GeForce GTX 485M SLI | Radeon Pro 570 | |
Power consumption (TDP) | 100 Watt | 120 Watt |
Interface | PCIe 3.0 x16 | |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 4 GB |
Display Connectors | No outputs | |
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- Radeon Pro 570 has 20% more power consumption, than GeForce GTX 485M SLI.
- Radeon Pro 570 has 2 GB more memory, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is used in Laptops, and Radeon Pro 570 - in Desktops.
- GeForce GTX 485M SLI is build with Fermi architecture, and Radeon Pro 570 - with GCN 4.0.
- Core clock speed of Radeon Pro 570 is 425 MHz higher, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is manufactured by 40 nm process technology, and Radeon Pro 570 - by 14 nm process technology.
- Memory clock speed of Radeon Pro 570 is 5280 MHz higher, than GeForce GTX 485M SLI.
Game benchmarks
high / 1080p | 35−40 | 35−40 |
ultra / 1080p | 21−24 | 21−24 |
QHD / 1440p | 16−18 | 16−18 |
4K / 2160p | 10−11 | 10−11 |
low / 720p | 60−65 | 60−65 |
medium / 1080p | 40−45 | 40−45 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in Assassin's Creed Odyssey. | ||
high / 1080p | 55−60 | 55−60 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 35−40 | 35−40 |
4K / 2160p | 18−20 | 18−20 |
low / 720p | 100−110 | 100−110 |
medium / 1080p | 60−65 | 60−65 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in Battlefield 5. | ||
low / 768p | 50−55 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 220−230 | 220−230 |
ultra / 1080p | 180−190 | 180−190 |
QHD / 1440p | 110−120 | 110−120 |
4K / 2160p | 70−75 | 70−75 |
high / 768p | 210−220 | 210−220 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 60−65 | 60−65 |
medium / 1080p | 55−60 | 55−60 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
ultra / 1080p | 100−110 | 100−110 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in Dota 2. | ||
high / 1080p | 45−50 | 45−50 |
ultra / 1080p | 40−45 | 40−45 |
QHD / 1440p | 27−30 | 27−30 |
4K / 2160p | 14−16 | 14−16 |
low / 720p | 80−85 | 80−85 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in Far Cry 5. | ||
high / 1080p | 60−65 | 60−65 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 27−30 | 27−30 |
4K / 2160p | 27−30 | 27−30 |
low / 720p | 180−190 | 180−190 |
medium / 1080p | 110−120 | 110−120 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in Fortnite. | ||
high / 1080p | 60−65 | 60−65 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 30−35 | 30−35 |
4K / 2160p | 24−27 | 24−27 |
low / 720p | 100−110 | 100−110 |
medium / 1080p | 65−70 | 65−70 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in Forza Horizon 4. | ||
low / 768p | 140−150 | 140−150 |
medium / 768p | 120−130 | 120−130 |
high / 1080p | 70−75 | 70−75 |
ultra / 1080p | 30−35 | 30−35 |
QHD / 1440p | 21−24 | 21−24 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in Grand Theft Auto V. | ||
high / 1080p | 24−27 | 24−27 |
ultra / 1080p | 20−22 | 20−22 |
QHD / 1440p | 16−18 | 16−18 |
4K / 2160p | 8−9 | 8−9 |
low / 720p | 65−70 | 65−70 |
medium / 1080p | 30−35 | 30−35 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in Metro Exodus. | ||
low / 768p | 130−140 | 130−140 |
medium / 1080p | 120−130 | 120−130 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in Minecraft. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 100−110 |
medium / 1080p | 18−20 | 18−20 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
high / 1080p | 24−27 | 24−27 |
ultra / 1080p | 16−18 | 16−18 |
QHD / 1440p | 10−11 | 10−11 |
4K / 2160p | 7−8 | 7−8 |
low / 720p | 65−70 | 65−70 |
medium / 1080p | 35−40 | 35−40 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in Red Dead Redemption 2. | ||
low / 768p | 130−140 | 130−140 |
medium / 768p | 85−90 | 85−90 |
high / 1080p | 45−50 | 45−50 |
ultra / 1080p | 24−27 | 24−27 |
4K / 2160p | 16−18 | 16−18 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in The Witcher 3: Wild Hunt. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | 50−55 |
high / 768p | 60−65 | 60−65 |
GeForce GTX 485M SLI and Radeon Pro 570 have the same average FPS in World of Tanks. |
Full Specs
GeForce GTX 485M SLI | Radeon Pro 570 | |
Architecture | Fermi | GCN 4.0 |
Code name | N11E-GTX-A1 | Polaris 20 |
Type | Laptop | Workstation |
Release date | 6 January 2011 | 5 June 2017 |
Pipelines | 768 | 1792 |
Core clock speed | 575 MHz | 1000 MHz |
Boost Clock | 1105 MHz | |
Transistor count | 5,700 million | |
Manufacturing process technology | 40 nm | 14 nm |
Texture fill rate | 123.8 | |
Floating-point performance | 3,584 gflops | |
Length | 241 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1500 MHz | 6780 MHz |
Memory bandwidth | 217.0 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (12_0) |
Shader Model | 6.4 | |
OpenGL | 4.6 | |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |
Laptop size | large | |
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